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Unity-FreeCam.sln
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Unity-FreeCam.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.8.34511.84
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity-FreeCam", "Unity-FreeCam.csproj", "{C46F68EC-0428-459B-B4B2-93273ADDB441}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C46F68EC-0428-459B-B4B2-93273ADDB441}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C46F68EC-0428-459B-B4B2-93273ADDB441}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C46F68EC-0428-459B-B4B2-93273ADDB441}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C46F68EC-0428-459B-B4B2-93273ADDB441}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C08EBFD4-EE0F-4DBF-93C6-93C0661258F4}
EndGlobalSection
EndGlobal