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Rendering two 3d scenes after eachother removes the first one #1

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Thraix opened this issue Mar 30, 2018 · 0 comments
Open

Rendering two 3d scenes after eachother removes the first one #1

Thraix opened this issue Mar 30, 2018 · 0 comments

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@Thraix
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Thraix commented Mar 30, 2018

Since the 3d renderer takes in a skybox and renders it fully to the screen it will override the last scene since it doesn't take depth into account. The skybox should probably be implemented into the actual RenderEngine class since there is no need to have two skyboxes.

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