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Alien Attack.bzw
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Alien Attack.bzw
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world
size 2000
end
options
-c
-j
+r
-ms 5
-mp 0,6,5,5,5,10
-fb
-sb
-a 100 76
-set _tankSpeed 75
-set _burrowSpeedAd 1.25
-set _burrowAngularAd 1
-set _forbidIdentify 1
-set _forbidMarkers 1
-set _maxBumpHeight 15
-set _maxFlagGrabs 2
-set _mGunAdLife 6
-set _noClimb 0
-set _shockOutRadius 100
-set _shockInRadius 1
-set _shotRadius 1.25
-set _srRadiusMult 10
-set _tankRadius 5
-set _thiefTinyFactor 0.1
-set _thiefVelAd 5
-set _trackFade 20
-set _wideAngleAng 13
-set _wingsJumpCount 30
-set _wingsSlideTime 1.5
-set _friction 5
-set _boxHeight 10
-set _laserAdVel 10000
-set _obeseFactor 30
-set _tankLength 4
-set _wallHeight 500
-set _velocityAd 10
-set _disableHeightChecks 1
#-set _rejumpTime 0
-set _mGunAdLife 3
-set _mGunAdRate 30
-set _laserAdLife 0.5
-set _hideFlagsOnRadar 1
-set _flagRadius 7.5
-set _flagAltitude 3
-set _explodeTime 2
-set _radarLimit 2100
-set _rFireAdVel 3
-set _rFireAdRate 0.5
-set _shotSpeed 200
-set _shotRange 700
-set _shotTailLength 10
-set _spawnSafeSWMod 30
-set _squishFactor 5
-set _squishTime 10
-set _thiefVelAd 3
-set _wingsJumpVelocity 19
-set _thiefAdLife 1
-set _agilityTimeWindow 10
-set _agilityAdVel 3
-sl G 10
-sl L 25
-sl GM 50
-sl LB 10
-sl AA 75
-noTeamKills
-loadplugin shotLimitZone
#-loadplugin UselessMine
-loadplugin neutralZones
-loadplugin DemilitarizedZones
-loadplugin ScoreRestorer
-loadplugin CaptureBonus
-loadplugin timedFlagOnSpawn,US=30;LB=10;AA=20;L=15;G=2
-loadplugin CascadeFlag
-loadplugin WhackyWeapons
#-loadplugin Retroreflector
#-loadplugin ReverseGeno
-loadplugin SpreeTracker
-loadplugin mappedDeathZones
-loadplugin SpawnkillRevenge
-loadplugin autoFlagReset, 20
-set _captureBonus 10
-set _penalizeSelfCapture false
-set _wwLBstartheight 300
-set _wwLBfactor 10
-set _wwLBradius 4
-set _wwAAdeflect 0.1
-set _wwAAvelfactor 2.5
-set spawnkillTime 3
-set _scoreSaveTime 300
-srvmsg "This is Alien Attack."
-srvmsg "Be careless and you will die."
-srvmsg "This should work best when Red"
-srvmsg "has one or two more players than"
-srvmsg "other teams."
-srvmsg "Please be nice when you talk."
-admsg "Liking Alien Attack?"
-admsg "Beware your death, and have fun!"
-sw 1
-st 10
end
material
name outerwall
texmat -1
dyncol -1
texture wall
noradar
end
material
name GBW
texture green_tank
end
material
name ROGUE
texture rogue_tank
end
material
name BBW
texture blue_tank
end
material
name PBW
texture purple_tank
end
material
name RBW
texture red_tank
end
material
name invisible
color 0 0 0 0
noradar
end
material
name bouncywarner
texture caution
noradar
end
material
name hunter
texture hunter_tank
end
material
name rabbit
texture rabbit_tank
end
physics
name pkiller
death Pyramids are dangerous! Stay away or test the other ones!
end
physics
name bouncy
linear 5 0 110
end
physics
name bkiller
death Sometimes boxes are fatal. This was one of them.
end
physics
name rabidrabbit
death This rabbit is Rabid!
end
box
name Outer Wall Two
position 1450 0 0
size 4000 5 500
rotation 30
matref outerwall
end
box
name Outer Wall One
position 1450 0 0
size 4000 5 500
rotation 330
matref outerwall
end
base
name Red Base
position -525 0 0
size 800 800 4
rotation 45
color 1
end
weapon
name RedCPSW
position -525 0 0
color 1
initdelay 60
delay 120 78 120 130 60
type SW
end
zone
name OnRedTeam
position -525 0 4
size 800 800 4
rotation 45
zoneflag BU 4
zoneflag G 2
zoneflag ID 5
zoneflag JM 2
zoneflag L 5
zoneflag M 5
zoneflag MG 10
zoneflag O 4
zoneflag ST 30
zoneflag SW 10
zoneflag V 15
zoneflag WA 8
zoneflag WG 15
zoneflag ID 10
zoneflag CA 30
#zoneflag BD 30
zoneflag RG 4
zoneflag RR 15
zoneflag US 30
team 1
safety 1
end
zone
name GreenTinyZone
position 1275 0 204
size 50 50 4
zoneflag T 100
team 2
safety 2
end
shotLimitZone
name GreenTinyZone
position 1275 0 204
size 50 50 4
shotLimit 1
flag T
end
zone
name OtherGreenZone
position 950 0 204
size 100 50 4
zoneflag ST 20
zoneflag L 10
zoneflag GM 10
zoneflag ID 5
zoneflag B 10
zoneflag CL 30
zoneflag AA 15
zoneflag LB 1
zoneflag CA 10
zoneflag US 30
zoneflag RR 10
team 2
safety 2
end
box
name RightFromMiddleWall
position 1186 -50 200
size 239 5 50
matref GBW
end
#box
# name BackOfGreenBase
# position 1050 0 200
# size 5 50 50
# drivethrough
# matref GPBW
#end
box
name RoofGreenBase
position 1186 0 250
size 239 55 5
matref GBW
end
base
name GreenBase
position 975 0 205
size 16 16 2
color 2
end
weapon
name GreenSW
position 975 0 205
color 2
initdelay 60
delay 120 80 140 50 120
type SW
end
box
name GreenFlagHolder
position 947 0 175
size 0.5 10 5
matref GBW
end
box
name ToMiddleGreenBase
position 196 0 200
size 750 50 5
shootthrough
matref GBW
end
box
name UnderGreenBase
position 1187 0 200
size 241 50 5
shootthrough
matref GBW
end
box
name GreenLeftFromMiddleWall
position 1186 50 200
size 239 5 50
matref GBW
end
base
name Blue Base
position -1775 -800 205
size 16 16 4
color 3
end
zone
name BlueZone
position -1775 -800 205
size 100 50 4
zoneflag ST 20
zoneflag L 10
zoneflag GM 10
zoneflag ID 5
zoneflag B 10
zoneflag CL 30
zoneflag AA 10
zoneflag LB 3
zoneflag CA 5
#zoneflag BD 10
zoneflag US 30
zoneflag RR 30
team 3
safety 3
end
weapon
name BlueSW
position -1775 -800 205
color 3
initdelay 100
delay 100 120 150 40 120 120
type SW
end
box
name BlueFlagHolder
position -1744 -795 175
size 0.5 10 5
matref BBW
end
box
name BottomBlueBase
position -1795 -800 205
size 50 50 1
matref BBW
end
box
name RightFromMiddleBlueBase
position -1795 -850 205
size 50 5 50
matref BBW
end
box
name LeftFromMiddleBlueBase
position -1795 -750 205
size 50 5 50
matref BBW
end
box
name TopBlueBase
position -1795 -800 255
size 50 50 1
matref BBW
end
#box
# name BackBlueBase
# position -1840 -800 205
# size 5 50 50
# drivethrough
# matref BPBW
#end
base
name Purple Base
position -1775 800 205
size 16 16 4
color 4
end
zone
name PurpleZone
position -1775 800 205
size 100 50 4
zoneflag ST 20
zoneflag L 10
zoneflag GM 10
zoneflag ID 5
zoneflag B 10
zoneflag CL 30
zoneflag LB 4
zoneflag US 20
zoneflag CA 10
#zoneflag BD 10
zoneflag RR 15
team 4
safety 4
end
weapon
name PurpleSW
position -1775 800 205
color 4
initdelay 150
delay 90 100 120 100 140 100 180
type SW
end
box
name PurpleFlagHolder
position -1744 795 175
size 0.5 10 5
matref PBW
end
box
name BottomPurpleBase
position -1795 800 205
size 50 50 1
matref PBW
end
box
name RightFromMiddlePurpleBase
position -1795 850 205
size 50 5 50
matref PBW
end
box
name LeftFromMiddlePurpleBase
position -1795 750 205
size 50 5 50
matref PBW
end
box
name TopPurpleBase
position -1795 800 255
size 50 50 1
matref PBW
end
#box
# name BackPurpleBase
# position -1840 800 205
# size 5 50 50
# drivethrough
# matref PPBW
#end
box
name BlueToMiddle
position -1140 -800 205
size 604 50 1
shootthrough
matref BBW
end
box
name MiddleBluePurple
position -525 0 204
size 50 850 7
shootthrough
matref ROGUE
end
box
name PurpleToMiddle
position -1140 800 205
size 604 50 1
shootthrough
matref PBW
end
weapon
name minusYredbasegeno
position -525 -1125 0
color 0
tilt 90
initdelay 60
delay 60 120 60 60 120 180 60 60
type G
end
weapon
name Yredbasegeno
position -525 1125 0
color 0
tilt 90
initdelay 60
delay 60 120 60 60 120 180 60 60
type G
end
weapon
name Xredbasegeno
position 600 0 0
color 0
tilt 90
initdelay 30
delay 30 60 30 30 60 90 30 30
type G
end
weapon
name minusXredbasegeno
position -1650 0 0
color 0
tilt 90
initdelay 30
delay 30 60 30 30 60 90 30 30
type G
end
pyramid
name CentralRedPyramid
position -525 0 0
size 100 100 200
drivethrough
end
pyramid
name NPy
position 0 0 0
size 7 7 12
shootthrough
matref RBW
phydrv pkiller
end
pyramid
name SPy
position -1050 0 0
size 7 7 12
shootthrough
matref RBW
phydrv pkiller
end
pyramid
name WPy
position -525 525 0
size 7 7 12
shootthrough
matref RBW
phydrv pkiller
end
pyramid
name EPy
position -525 -525 0
size 7 7 12
shootthrough
matref RBW
phydrv pkiller
end
zone
name minusYoutsidewallzone
position 1000 -1500 0
size 1250 500 4
zoneflag SB 150
zoneflag G 200
zoneflag ST 400
zoneflag WG 150
zoneflag MG 100
zoneflag SW 100
zoneflag AA 150
zoneflag LB 150
zoneflag L 200
zoneflag OO 200
zoneflag ID 200
zoneflag CA 200
zoneflag RR 300
#zoneflag BD 200
zoneflag US 50
end
zone
name Youtsidewallzone
position 1000 1500 0
size 1250 500 4
zoneflag SB 150
zoneflag G 200
zoneflag ST 400
zoneflag WG 150
zoneflag MG 100
zoneflag SW 100
zoneflag AA 150
zoneflag LB 150
zoneflag L 200
zoneflag OO 200
zoneflag ID 200
zoneflag CA 200
zoneflag RR 300
#zoneflag BD 200
zoneflag US 50
end
shotLimitZone
name Youtsidewallzone
position 1000 1500 0
size 1250 500 4
shotLimit 15
flag SB
flag G
flag ST
flag WG
flag MG
flag SW
flag AA
flag LB
flag L
flag OO
flag ID
flag CA
flag RR
#flag BD
flag US
end
shotLimitZone
name minusYoutsidewallzone
position 1000 -1500 0
size 1250 500 4
shotLimit 15
flag SB
flag G
flag ST
flag WG
flag MG
flag SW
flag AA
flag LB
flag L
flag OO
flag ID
flag CA
flag RR
#flag BD
flag US
end
box
name minusYbouncer
position 0 -1000 0
size 50 50 1
rotation 30
matref bouncywarner
phydrv bouncy
end
box
name Ybouncer
position 0 1000 0
size 50 50 1
rotation 330
matref bouncywarner
phydrv bouncy
end
box
name aYkiller
position -525 844 210.05
size 50 6 1
shootthrough
matref ROGUE
phydrv bkiller
end
box
name aminusYkiller
position -525 -844 210.05
size 50 6 1
shootthrough
matref ROGUE
phydrv bkiller
end
pyramid
name GRRPy
position 0 0 205
size 25 25 50
matref rabbit
phydrv rabidrabbit
end
pyramid
name hunterpy
position -525 0 210
size 50 50 100
drivethrough
end
teleporter inhunterpy
position -525 0 210
size 0.56 6.72 21.28
border 1.12
end
teleporter onredbase
position -400 0 0
size 0.56 20 50
border 1.12
end
link
from onredbase:f
to inhunterpy:f
end
link
from onredbase:b
to inhunterpy:f
end
link
from inhunterpy:f
to onredbase:f
end
link
from inhunterpy:b
to inhunterpy:b
end
pyramid
name BlueRPy
position -1050 800 205
size 30 30 50
matref rabbit
phydrv rabidrabbit
end
pyramid
name PurpleRPy
position -1050 -800 205
size 30 30 50
matref rabbit
phydrv rabidrabbit
end
dmz
position -525
size 50 50 30
team 2
team 3
team 4
end
neutralzone
position 0 0 300
size 2000 2000 10
rotation 0
flag *
end
shotLimitZone
position 0 0 200
size 2000 2000 20
rotation 0
flag *
end
box
name FireSWSBhere
position 1750 0 0
size 5 5 5
end
weapon
name SW
position 1750 0 0
rotation 0
color 0
tilt 0
initdelay 10
delay 15 5 10 10 5 5 10 15 5 20 10
type SW
end
#weapon
# name SB 1
# position
box
name FireGhere
position 1750 0 205
size 5 5 5
end
weapon
name SB
position 1750 0 205
rotation 180
color 0
tilt 0
initdelay 30
delay 30 60 60 50
type SB
end
deathzone
position 1000 -1500 0
size 1250 500 20
rotation 0
name MYOWZ
spawnzone YOWZ
end
deathzone
position 1000 1500 0
size 1250 500 20
rotation 0
name YOWZ
spawnzone MYOWZ
end
spawnzone
position 1000 1500 0
size 1250 500 20
rotation 0
name YOWZ
end
spawnzone
position 1000 -1500 0
size 1250 500 20
rotation 0
name MYOWZ
end