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Crash on attempting to open a monitor for a computer that's not on yet #2

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Cervator opened this issue May 12, 2020 · 0 comments
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@Cervator
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  • Launched game with security off.
  • Requested a computer + a monitor
  • Placed both
  • e clicked the monitor to open it
  • NPE - didn't capture log as I was busy doing something else, but then thought I should at least note it here, probably an easy fix. Was something about UI preferred size stuff.

On a second try I plugged in all the components then activated the computer and the monitor opened fine with the system booted up! Still works! 🎉

Oh: Also, the Core module isn't a thing anymore. This module needs that changed likely to CoreAssets, and MultiBlock needs to have its Core dependency removed entirely

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