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[suggestion] A way to stop quarry before it reaches bedrock and retract all quarry tubes. #28

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RubyRezal opened this issue Dec 27, 2021 · 2 comments
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enhancement New feature or request

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@RubyRezal
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RubyRezal commented Dec 27, 2021

Is your feature request related to a problem? Please describe.
If a player wants to relocate a quarry there doesn't seem to be a way to stop the quarry early and retract the pipes. To relocate early a player must manually pick up the quarry and all the pipes. Quarry pipes take a long time to break so this is not a quick task, but may still be faster than waiting for the quarry to hit bedrock and stop on its own.

Describe the solution you'd like
A UI element to stop the quarry early and retract all quarry pipe (as shown when the quarry hits bedrock in the demonstration image on CurseForge).
Maybe the UI (or a tab) could display the current Y level being mined and have an optional "Stop at Y" input field.

@RubyRezal RubyRezal added the enhancement New feature or request label Dec 27, 2021
@RubyRezal
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Or just a faster way to pick up Quarry Tube would be nice.

@driftfox
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driftfox commented Oct 4, 2023

I second this... great idea! Right now, recovering the quarry tubes is a very slow process. In my opinion, it makes sense that if the quarry can deploy the tubes it should be able to recover them as well.

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