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Script.cpp
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Script.cpp
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/*
* This file is part of NumptyPhysics
* Copyright (C) 2009 Tim Edmonds
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
*/
#include "Script.h"
#include "Path.h"
#include "Scene.h"
#include <sstream>
#include <cstdio>
#ifdef __SYMBIAN32__
#include "OsSymbian.h"
#endif
ScriptEntry::ScriptEntry( const std::string& str )
{
char opc;
printf("log: %s\n",str.c_str());
if ( sscanf(str.c_str(), "%d,%c,%d,%d,%d,%d,%d",
&t, &opc, &stroke, &arg1, &arg2, &pt.x, &pt.y)==7 ) {
switch (opc) {
case 'n': op = OP_NEW; break;
case 'd': op = OP_DELETE; break;
case 'e': op = OP_EXTEND; break;
case 'm': op = OP_MOVE; break;
case 'a': op = OP_ACTIVATE; break;
case 'p': op = OP_PAUSE; break;
case 'g': op = OP_MARKER; break;
default:
fprintf(stderr,"bad script op\n");
}
} else {
fprintf(stderr,"badly formed script entry\n");
}
}
std::string ScriptEntry::asString()
{
static const char opcodes[] = "ndemap";
std::stringstream s;
s << t << "," << opcodes[op] << ","
<< stroke << "," << arg1 << "," << arg2 << ","
<< pt.x << "," << pt.y;
return s.str();
}
std::string ScriptLog::asString( int i )
{
if ( i < size() ) {
return at(i).asString();
}
return std::string();
}
void ScriptLog::append( int tick, ScriptEntry::Op op, int stroke,
int arg1, int arg2, const Vec2& pt )
{
append( ScriptEntry( tick, op, stroke, arg1, arg2, pt ) );
}
void ScriptLog::append( const std::string& str )
{
append( ScriptEntry(str) );
}
ScriptRecorder::ScriptRecorder()
: m_log(NULL),
m_running(false),
m_isPaused(false)
{
}
void ScriptRecorder::start( ScriptLog* log )
{
m_running = true;
m_isPaused = false;
m_log = log;
m_log->empty();
m_log->capacity(128);
m_lastTick = 0;
}
void ScriptRecorder::stop()
{
if ( m_running ) {
for ( int i=0; i<m_log->size(); i++ ) {
std::string e = m_log->asString(i);
}
m_running = false;
}
}
void ScriptRecorder::tick(bool isPaused)
{
if ( m_running ) {
m_lastTick++;
if (isPaused != m_isPaused) {
m_isPaused = isPaused;
m_log->append( m_lastTick, ScriptEntry::OP_PAUSE, isPaused?1:0 );
}
}
}
void ScriptRecorder::newStroke( const Path& p, int colour, int attribs )
{
if ( m_running )
m_log->append( m_lastTick, ScriptEntry::OP_NEW, 0, colour, attribs, p[0] );
}
void ScriptRecorder::deleteStroke( int index )
{
if ( m_running )
m_log->append( m_lastTick, ScriptEntry::OP_DELETE, index );
}
void ScriptRecorder::extendStroke( int index, const Vec2& pt )
{
if ( m_running )
m_log->append( m_lastTick, ScriptEntry::OP_EXTEND, index, 0, 0, pt );
}
void ScriptRecorder::moveStroke( int index, const Vec2& pt )
{
if ( m_running )
m_log->append( m_lastTick, ScriptEntry::OP_MOVE, index, 0, 0, pt );
}
void ScriptRecorder::activateStroke( int index )
{
if ( m_running )
m_log->append( m_lastTick, ScriptEntry::OP_ACTIVATE, index );
}
void ScriptRecorder::mark( int goal )
{
if ( m_running )
m_log->append( m_lastTick, ScriptEntry::OP_MARKER, goal );
}
void ScriptPlayer::start( const ScriptLog* log, Scene* scene )
{
m_playing = true;
m_isPaused = false;
m_log = log;
m_index = 0;
m_lastTick = 0;
m_scene = scene;
printf("start playback: %d events\n",m_log->size());
}
void ScriptPlayer::stop()
{
m_playing = false;
m_log = NULL;
}
bool ScriptPlayer::isRunning() const
{
return m_log && m_log->size() > 0 && m_playing;
}
bool ScriptPlayer::tick()
{
if ( m_playing ) {
m_lastTick++;
while ( m_index < m_log->size()
&& m_log->at(m_index).t <= m_lastTick ) {
const ScriptEntry& e = m_log->at(m_index);
switch (e.op) {
case ScriptEntry::OP_NEW:
m_scene->newStroke( Path(Path()&e.pt), e.arg1, e.arg2 );
break;
case ScriptEntry::OP_DELETE:
m_scene->deleteStroke( m_scene->strokes()[e.stroke] );
break;
case ScriptEntry::OP_EXTEND:
m_scene->extendStroke( m_scene->strokes()[e.stroke], e.pt );
break;
case ScriptEntry::OP_MOVE:
m_scene->moveStroke( m_scene->strokes()[e.stroke], e.pt );
break;
case ScriptEntry::OP_ACTIVATE:
m_scene->activateStroke( m_scene->strokes()[e.stroke] );
break;
case ScriptEntry::OP_PAUSE:
m_isPaused = (e.stroke != 0);
break;
}
m_index++;
}
return m_isPaused;
}
return false;
}