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spirv-to-dxbc for D3D11 #61

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chyyran opened this issue Feb 20, 2024 · 0 comments
Open

spirv-to-dxbc for D3D11 #61

chyyran opened this issue Feb 20, 2024 · 0 comments

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@chyyran
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chyyran commented Feb 20, 2024

spirv-to-dxil with trimmed inouts is mature enough to not need the SPIRV-Cross fallback on mega bezel, so if we can get spirv-to-dxbc off the ground thats potentially Fxc no longer needed for D3D11.

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