Limit how many slimes can spawn in one chunk #210
Labels
bug
Unintended or incorrect behavior that can be replicated.
exploit
This ticket address an exploit.
performance
This ticket addresses server performance.
Milestone
In 1.21, infinite slimes can be spawned extremely cheaply, and this can easily be scaled to take down a vanilla server at worst, or to generate boatloads of infinite slime and experience for free at best. So we have a DoS and a balance issue in one.
Paper etc have mechanisms to limit mob spawns, and we are already using these; nevertheless, it is critical that we test these when upgrading to 1.21.
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