RoR2 - Gives a copy of each picked up item to every player.
Only share non-lunar and non-void items. You can get items even after you die. Only host need this mod.
Since v1.2.1.0, the developers refactor codes into RoR2.dll.
Replaces RoR2.dll in: \steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Managed\RoR2.dll
Backup current dll if you want to restore
Use dnSpy. My version is v6.0.4.
NOTE: Don't copy the dll to another folder before editing, which will cause compile fail. Backup and edit the file in Managed
folder.
Edit RoR2.dll -> RoR2 -> ItemDef -> AttemptGrant() Change:
inventory.GiveItem((pickupDef != null) ? pickupDef.itemIndex : ItemIndex.None, 1);
Into:
if (pickupDef.isLunar || pickupDef.itemTier == ItemTier.VoidTier1 || pickupDef.itemTier == ItemTier.VoidTier2 || pickupDef.itemTier == ItemTier.VoidTier3 || pickupDef.itemTier == ItemTier.VoidBoss)
{
inventory.GiveItem((pickupDef != null) ? pickupDef.itemIndex : ItemIndex.None, 1);
}
else
{
foreach (PlayerCharacterMasterController playerCharacterMasterController in PlayerCharacterMasterController.instances)
{
playerCharacterMasterController.master.inventory.GiveItem((pickupDef != null) ? pickupDef.itemIndex : ItemIndex.None, 1);
}
}
Then save all.
Thanks to the project created by Solst1c3.