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Unfortunately I don't know when I'll have time to look into this issue.
I'm considering archiving this project, as it was still in extremely experimental stages and I mostly made it public for a different project that relied on a D3D11 wrapper. I might come back to it one day, but I don't know when that will be. If you want a more polished DirectX 11 wrapper to work from, I recommend this one from CasperTheCat.
Pardon me, but I cant figure this out. Compiling fails with LNK1169+LNK2005 for d3d11.obj and sp_utils_x64.lib.
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