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gulpfile.js
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gulpfile.js
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// === CONFIGURABLE VARIABLES
const bpfoldername = "building_tools";
const useMinecraftPreview = false; // Whether to target the "Minecraft Preview" version of Minecraft vs. the main store version of Minecraft
const useMinecraftDedicatedServer = false; // Whether to use Bedrock Dedicated Server - see https://www.minecraft.net/download/server/bedrock
const dedicatedServerPath = "C:/mc/bds/1.19.0/"; // if using Bedrock Dedicated Server, where to find the extracted contents of the zip package
// === END CONFIGURABLE VARIABLES
const gulp = require("gulp");
const ts = require("gulp-typescript");
const del = require("del");
const os = require("os");
const spawn = require("child_process").spawn;
const sourcemaps = require("gulp-sourcemaps");
const worldsFolderName = useMinecraftDedicatedServer ? "worlds" : "minecraftWorlds";
const activeWorldFolderName = useMinecraftDedicatedServer ? "Bedrock level" : bpfoldername + "world";
const mcdir = useMinecraftDedicatedServer
? dedicatedServerPath
: os.homedir() +
(useMinecraftPreview
? "/AppData/Local/Packages/Microsoft.MinecraftWindowsBeta_8wekyb3d8bbwe/LocalState/games/com.mojang/"
: "/AppData/Local/Packages/Microsoft.MinecraftUWP_8wekyb3d8bbwe/LocalState/games/com.mojang/");
function clean_build(callbackFunction) {
del(["build/behavior_packs/", "build/resource_packs/"]).then(
(value) => {
callbackFunction(); // success
},
(reason) => {
callbackFunction(); // error
}
);
}
function copy_behavior_packs() {
return gulp.src(["behavior_packs/**/*"]).pipe(gulp.dest("build/behavior_packs"));
}
function copy_resource_packs() {
return gulp.src(["resource_packs/**/*"]).pipe(gulp.dest("build/resource_packs"));
}
const copy_content = gulp.parallel(copy_behavior_packs, copy_resource_packs);
function compile_scripts() {
return gulp
.src("scripts/**/*.ts")
.pipe(sourcemaps.init())
.pipe(
ts({
module: "es2020",
moduleResolution: "node",
lib: ["es2020", "dom"],
strict: true,
target: "es2020",
noImplicitAny: true,
})
)
.pipe(
sourcemaps.write("../../_" + bpfoldername + "Debug", {
destPath: bpfoldername + "/scripts/",
sourceRoot: "./../../../scripts/",
})
)
.pipe(gulp.dest("build/behavior_packs/" + bpfoldername + "/scripts"));
}
const build = gulp.series(clean_build, copy_content, compile_scripts);
function clean_localmc(callbackFunction) {
if (!bpfoldername || !bpfoldername.length || bpfoldername.length < 2) {
console.log("No bpfoldername specified.");
callbackFunction();
return;
}
del([mcdir + "development_behavior_packs/" + bpfoldername, mcdir + "development_resource_packs/" + bpfoldername], {
force: true,
}).then(
(value) => {
callbackFunction(); // Success
},
(reason) => {
callbackFunction(); // Error
}
);
}
function deploy_localmc_behavior_packs() {
console.log("Deploying to '" + mcdir + "development_behavior_packs/" + bpfoldername + "'");
return gulp
.src(["build/behavior_packs/" + bpfoldername + "/**/*"])
.pipe(gulp.dest(mcdir + "development_behavior_packs/" + bpfoldername));
}
function deploy_localmc_resource_packs() {
return gulp
.src(["build/resource_packs/" + bpfoldername + "/**/*"])
.pipe(gulp.dest(mcdir + "development_resource_packs/" + bpfoldername));
}
function getTargetWorldPath() {
return mcdir + worldsFolderName + "/" + activeWorldFolderName;
}
function getTargetConfigPath() {
return mcdir + "config";
}
function getTargetWorldBackupPath() {
return "backups/worlds/" + activeWorldFolderName;
}
function getDevConfigPath() {
return "config";
}
function getDevWorldPath() {
return "worlds/default";
}
function getDevWorldBackupPath() {
return "backups/worlds/devdefault";
}
function clean_localmc_world(callbackFunction) {
console.log("Removing '" + getTargetWorldPath() + "'");
del([getTargetWorldPath()], {
force: true,
}).then(
(value) => {
callbackFunction(); // Success
},
(reason) => {
callbackFunction(); // Error
}
);
}
function clean_localmc_config(callbackFunction) {
console.log("Removing '" + getTargetConfigPath() + "'");
del([getTargetConfigPath()], {
force: true,
}).then(
(value) => {
callbackFunction(); // Success
},
(reason) => {
callbackFunction(); // Error
}
);
}
function clean_dev_world(callbackFunction) {
console.log("Removing '" + getDevWorldPath() + "'");
del([getDevWorldPath()], {
force: true,
}).then(
(value) => {
callbackFunction(); // Success
},
(reason) => {
callbackFunction(); // Error
}
);
}
function clean_localmc_world_backup(callbackFunction) {
console.log("Removing backup'" + getTargetWorldBackupPath() + "'");
del([getTargetWorldBackupPath()], {
force: true,
}).then(
(value) => {
callbackFunction(); // Success
},
(reason) => {
callbackFunction(); // Error
}
);
}
function clean_dev_world_backup(callbackFunction) {
console.log("Removing backup'" + getDevWorldBackupPath() + "'");
del([getTargetWorldBackupPath()], {
force: true,
}).then(
(value) => {
callbackFunction(); // Success
},
(reason) => {
callbackFunction(); // Error
}
);
}
function backup_dev_world() {
console.log("Copying world '" + getDevWorldPath() + "' to '" + getDevWorldBackupPath() + "'");
return gulp
.src([getTargetWorldPath() + "/**/*"])
.pipe(gulp.dest(getDevWorldBackupPath() + "/worlds/" + activeWorldFolderName));
}
function deploy_localmc_config() {
console.log("Copying world 'config/' to '" + getTargetConfigPath() + "'");
return gulp.src([getDevConfigPath() + "/**/*"]).pipe(gulp.dest(getTargetConfigPath()));
}
function deploy_localmc_world() {
console.log("Copying world 'worlds/default/' to '" + getTargetWorldPath() + "'");
return gulp.src([getDevWorldPath() + "/**/*"]).pipe(gulp.dest(getTargetWorldPath()));
}
function ingest_localmc_world() {
console.log("Ingesting world '" + getTargetWorldPath() + "' to '" + getDevWorldPath() + "'");
return gulp.src([getTargetWorldPath() + "/**/*"]).pipe(gulp.dest(getDevWorldPath()));
}
function backup_localmc_world() {
console.log("Copying world '" + getTargetWorldPath() + "' to '" + getTargetWorldBackupPath() + "/'");
return gulp
.src([getTargetWorldPath() + "/**/*"])
.pipe(gulp.dest(getTargetWorldBackupPath() + "/" + activeWorldFolderName));
}
const deploy_localmc = gulp.series(
clean_localmc,
function (callbackFunction) {
callbackFunction();
},
gulp.parallel(deploy_localmc_behavior_packs, deploy_localmc_resource_packs)
);
function watch() {
return gulp.watch(
["scripts/**/*.ts", "behavior_packs/**/*", "resource_packs/**/*"],
gulp.series(build, deploy_localmc)
);
}
function serve() {
return gulp.watch(
["scripts/**/*.ts", "behavior_packs/**/*", "resource_packs/**/*"],
gulp.series(stopServer, build, deploy_localmc, startServer)
);
}
let activeServer = null;
function stopServer(callbackFunction) {
if (activeServer) {
activeServer.stdin.write("stop\n");
activeServer = null;
}
callbackFunction();
}
function startServer(callbackFunction) {
if (activeServer) {
activeServer.stdin.write("stop\n");
activeServer = null;
}
activeServer = spawn(dedicatedServerPath + "bedrock_server");
let logBuffer = "";
let serverLogger = function (buffer) {
let incomingBuffer = buffer.toString();
if (incomingBuffer.endsWith("\n")) {
(logBuffer + incomingBuffer).split(/\n/).forEach(function (message) {
if (message) {
if (message.indexOf("Server started.") >= 0) {
activeServer.stdin.write("script debugger listen 19144\n");
}
console.log("Server: " + message);
}
});
logBuffer = "";
} else {
logBuffer += incomingBuffer;
}
};
activeServer.stdout.on("data", serverLogger);
activeServer.stderr.on("data", serverLogger);
callbackFunction();
}
exports.clean_build = clean_build;
exports.copy_behavior_packs = copy_behavior_packs;
exports.copy_resource_packs = copy_resource_packs;
exports.compile_scripts = compile_scripts;
exports.copy_content = copy_content;
exports.build = build;
exports.clean_localmc = clean_localmc;
exports.deploy_localmc = deploy_localmc;
exports.default = gulp.series(build, deploy_localmc);
exports.clean = gulp.series(clean_build, clean_localmc);
exports.watch = gulp.series(build, deploy_localmc, watch);
exports.serve = gulp.series(build, deploy_localmc, startServer, serve);
exports.updateworld = gulp.series(
clean_localmc_world_backup,
backup_localmc_world,
clean_localmc_world,
deploy_localmc_world
);
exports.ingestworld = gulp.series(clean_dev_world_backup, backup_dev_world, clean_dev_world, ingest_localmc_world);
exports.updateconfig = gulp.series(clean_localmc_config, deploy_localmc_config);