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Social Credit System Game.csproj
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Social Credit System Game.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E4212EBC-8581-4701-9071-721FF5263DF7}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>Social_Credit_System_Game</RootNamespace>
<AssemblyName>Family guy Chinese Social Credit System Test</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<IsWebBootstrapper>false</IsWebBootstrapper>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Properties\CCP.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="Choice.cs" />
<Compile Include="Player.cs" />
<Compile Include="Question.cs" />
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="GF\BGM\AVERAGEENDING.mp3" />
<Content Include="GF\BGM\BADENDING.mp3" />
<Content Include="GF\BGM\GOODENDING.mp3" />
<Content Include="GF\BGM\GOPEN.mp3" />
<Content Include="GF\VID\BADENDING.mp4" />
<Content Include="GF\VID\GOODENDING.mp4" />
<Content Include="GF\VID\PERFECTENDING.mp4" />
<Content Include="GF\VID\TRULYBADENDING.mp4" />
<Resource Include="Properties\CCP.ico" />
<Resource Include="GF\IMG\FORB.jpg" />
<Resource Include="GF\IMG\QUA.png" />
<Resource Include="GF\IMG\DOWN.png" />
<Resource Include="GF\IMG\PETER_UNHAPPY.png" />
<Resource Include="GF\IMG\BG2.png" />
<Resource Include="GF\IMG\BAB.png" />
<Resource Include="GF\IMG\CHINA.jpg" />
<Resource Include="GF\IMG\WOM.png" />
<Resource Include="GF\IMG\DIS.png" />
<Resource Include="GF\IMG\MORT.png" />
<Resource Include="GF\IMG\MAN.png" />
<Content Include="GF\BGM\PERFECTENDING.mp3" />
<Content Include="GF\BGM\VERYBADENDING.mp3" />
<Resource Include="GF\IMG\buymecoffee.png" />
<Content Include="GF\SFX\DING.wav" />
<Content Include="GF\SFX\NOO.wav" />
<Content Include="GF\SFX\WRONG.wav" />
<Content Include="GF\SFX\YEY.wav" />
<Resource Include="GF\IMG\CHECK.png" />
<Resource Include="GF\IMG\wrong.png" />
<Resource Include="GF\IMG\up.png" />
<Resource Include="GF\IMG\PETER_HAPPY.png" />
<Resource Include="GF\IMG\PETER.png" />
<Resource Include="GF\IMG\PEKIN.jpg" />
<Resource Include="GF\IMG\FAM.png" />
<Resource Include="GF\IMG\STAR.png" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.7.2">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.7.2 %28x86 et x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>if EXIST "$(TargetDir)\GF" (DEL "$(TargetDir)\GF")
XCOPY "$(SolutionDir)GF" "$(TargetDir)GF\" /S /Y</PreBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>