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MonkeyEvent.java
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MonkeyEvent.java
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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.commands.monkey;
import android.app.IActivityManager;
import android.view.IWindowManager;
/**
* abstract class for monkey event
*/
public abstract class MonkeyEvent {
protected int eventType;
public static final int EVENT_TYPE_KEY = 0;
public static final int EVENT_TYPE_TOUCH = 1;
public static final int EVENT_TYPE_TRACKBALL = 2;
public static final int EVENT_TYPE_ROTATION = 3; // Screen rotation
public static final int EVENT_TYPE_ACTIVITY = 4;
public static final int EVENT_TYPE_FLIP = 5; // Keyboard flip
public static final int EVENT_TYPE_THROTTLE = 6;
public static final int EVENT_TYPE_PERMISSION = 7;
public static final int EVENT_TYPE_NOOP = 8;
public static final int INJECT_SUCCESS = 1;
public static final int INJECT_FAIL = 0;
// error code for remote exception during injection
public static final int INJECT_ERROR_REMOTE_EXCEPTION = -1;
// error code for security exception during injection
public static final int INJECT_ERROR_SECURITY_EXCEPTION = -2;
public MonkeyEvent(int type) {
eventType = type;
}
/**
* @return event type
*/
public int getEventType() {
return eventType;
}
/**
* @return true if it is safe to throttle after this event, and false otherwise.
*/
public boolean isThrottlable() {
return true;
}
/**
* a method for injecting event
* @param iwm wires to current window manager
* @param iam wires to current activity manager
* @param verbose a log switch
* @return INJECT_SUCCESS if it goes through, and INJECT_FAIL if it fails
* in the case of exceptions, return its corresponding error code
*/
public abstract int injectEvent(IWindowManager iwm, IActivityManager iam, int verbose);
}