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Advance Weapon Mastery

Welcome to the Advance Weapon Mastery GitHub repository! This Unreal Engine plug-in is designed to streamline and enhance your game development process by providing an advanced system for managing and customizing weapon data.

With a focus on flexibility and ease of use, this plug-in is perfect for developers looking to create intricate and highly detailed weapon systems for their games.

Advance-Weapon-Mastery-Example-1

Features

Comprehensive Weapon Data Management: Easily manage, edit, and store a wide variety of weapon data, including detailed weapon type, weapon attributes such as damage type, damage, fire rate, attackspeed, armor penetration, elemental effects, weight, durability, price, name descriptions, fire modes, fire types, rarity effects or levelling system, and acquisition conditions. Advance-Weapon-Mastery-Example-2

Customizable Weapons, sound and visual Integration:

Effortlessly create, customize and store new weapons by adding and editing attributes such as material and weapon sounds and visual effects.

Tailor the auditory experience by selecting and managing different sound effects for various actions, enhancing the overall immersion and realism within Unreal Engine.

Advance-Weapon-Mastery-Example-3

Add a static mesh component for visual representation.

Static-Mesh

DataAssets for Efficient Data Handling

Centralized Data Storage:

All weapon details are stored in DataAssets, ensuring efficient data management and easy access. This centralized approach simplifies data handling and enhances performance.

Advance-Weapon-Mastery-Example-Folder-2

Advance-Weapon-Mastery-Example-Folder-3

Advance-Weapon-Mastery-Example-4

User Interface Integration

Visual Data Display:

Includes an example UI to visually display weapon data, making it easier for developers to review and manage weapon attributes.

Ease of Access:

Developers can effortlessly access and stream weapon data to implement functions such as damage systems and other gameplay mechanics.

UI-1

UI-2

UI-1

Advanced Rarity and Effect System

Dynamic Rarity Effects: Implement and manage different rarity levels for weapons with dynamic effects that enhance gameplay and player experience. Real-time Updates: Automatically update weapon attributes and effects based on mastery level changes in real-time, ensuring that players experience seamless and engaging gameplay.

Rarity-Types

Rarity

Education-Oriented Design

Learning C++ Syntax and Programming Concepts In-Depth Comments and Documentation: Every function, method, declaration, and definition in the plug-in's files is extensively commented and documented, providing a detailed explanation of each line of code. This makes the plug-in an excellent resource for learning C++ syntax and programming concepts. Step-by-Step Tutorials: Accompanying the plug-in is a series of step-by-step tutorials that cover various C++ syntaxes and programming concepts. Each comments includes practical examples and exercises to reinforce learning. New Methods and Functions: Additional methods and functions will be provided to demonstrate how to acquire new methods, functions, and other features from Unreal Engine classes. These will be extensively commented and documented, guiding and teaching users line by line.

Educational-Explanation-1

Educational-Explanation-2

Multiplayer Support

Upcoming Multiplayer Integration: We are actively developing and will soon add multiplayer support, allowing your weapon mastery systems to function seamlessly in multiplayer environments.

Optimization and Performance

Optimized for Performance: This plug-in is designed with optimization in mind, ensuring that it runs efficiently even with a large number of weapons and complex data structures. Lazy Loading: Efficiently load and manage assets to optimize performance and resource usage, particularly useful for large projects.

Installation

TODO: Installation introduction

Contributing

We welcome contributions to enhance and improve the Advance Weapon Mastery plug-in. If you have suggestions, bug reports, or feature requests, please open an issue or submit a pull request.

License

This project is licensed under the Advance Weapon Mastery License

see the # Read LICENSE file for details.

Acknowledgements

Unreal Engine by Epic Games