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CHANGELOG.md

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v11.6.0

  • backdate retried unlocks in rc_client
  • add memory map and hash method for RC_CONSOLE_ZX_SPECTRUM
  • add RC_CONSOLE_GAMECUBE to supported consoles for iso file extension
  • add DTCM to RC_CONSOLE_NINTENDO_DS and RC_CONSOLE_NINTENDO_DSI memory maps
  • don't report conflict if last conditions of OrNext chain conflict
  • don't report conflict if last conditions of AddSource chain conflict
  • fix hits not being reset on leaderboard value when start and submit are both true in a single frame
  • fix crash when multiple items in a CSV lookup overlap
  • fix crash if game is unloaded while activating achievements

v11.5.0

  • add total_entries to rc_api_fetch_leaderboard_info_response_t
  • add RC_CLIENT_RAINTEGRATION_EVENT_MENU_CHANGED event
  • modify rc_client_begin_identify_and_load_game and rc_client_begin_change_media to use locally registered filereader/cdreader for hash resolution when using rc_client_raintegration
  • add support for ISO-8601 timestamps in JSON responses
  • update RC_CONSOLE_MS_DOS hash logic to support parent archives
  • fix infinite loop that sometimes occurs when resetting while progress tracker is onscreen

v11.4.0

  • add RC_CONDITION_REMEMBER and RC_OPERAND_RECALL
  • add RC_OPERATOR_ADD and RC_OPERATOR_SUB
  • add scratch pad memory to PSX memory map
  • add Super Game Module memory to Colecovision memory map
  • add rapi function fetch_game_titles
  • modify progress functions to return RC_NO_GAME_LOADED when "Unknown Game" is loaded
  • update subsystem list for arcade hash
  • fix exception if server sends null as achievement.author

v11.3.0

  • add RC_OPERATOR_MOD
  • add cartridge RAM to Game Gear and Master System memory maps
  • add extended cartridge RAM to Gameboy and Gameboy Color memory maps
  • add rc_client_is_game_loaded helper function
  • add rc_client_raintegration_set_console_id to specify console in case game resolution fails
  • add rc_client_raintegration_get_achievement_state to detect local unlocks
  • report validation errors on multi-condition logic
  • hash whole file for PSP homebrew files (eboot.pbp)
  • call DrawMenuBar in rc_client_raintegration_rebuild_submenu if menu changes
  • fix file sharing issue using default filereader on Windows
  • fix exception calling rc_client_get_game_summary with an unidentified game loaded

v11.2.0

  • add alternate methods for state serialization/deserialization that accept a buffer_size parameter
  • add RC_CLIENT_SUPPORTS_HASH compile flag
    • allows rc_client code to build without the rhash files (except md5.c)
    • must be explicitly defined to use rc_client_begin_identify_and_load_game
  • add rc_client_get_load_game_state
  • add rc_client_raintegration_set_get_game_name_function
  • add RC_MEMSIZE_DOUBLE32 and RC_MEMSIZE_DOUBLE32_BE
  • exclude directory records from ZIP hash algorithm
  • fix media host when explicitly setting host to production server
  • fix potential out-of-bounds read looking for error message in non-JSON response

v11.1.0

  • add rc_client_get_user_agent_clause to generate substring to include in client User-Agents
  • add rc_client_can_pause function to control pause spam
  • add achievement type and rarity to rc_api_fetch_game_data_response_t and rc_client_achievement_t
  • add RC_CLIENT_ACHIEVEMENT_BUCKET_UNSYNCED for achievements that have been unlocked locally but not synced to the server
  • add RC_CONSOLE_NEO_GEO_CD to supported consoles for chd file extension
  • add hash logic for RC_CONSOLE_NINTENDO_3DS (note: added new file rhash/aes.c to support this)
  • add hash logic for RC_CONSOLE_MS_DOS
  • add game_hash and hardcore fields to rc_api_start_session_request_t and rc_api_ping_request_t
  • add RC_FORMAT_FIXED1/2/3, RC_FORMAT_TENS, RC_FORMAT_HUNDREDS, RC_FORMAT_THOUSANDS, and RC_FORMAT_UNSIGNED_VALUE
  • add RC_CONSOLE_STANDALONE
  • add extern "C" and __cdecl attributes to public functions
  • add __declspec(dllexport/dllimport) attributes to public functions via #define enablement
  • add rc_version and rc_version_string functions for accessing version from external linkage
  • add unicode path support to default filereader (Windows builds)
  • add rc_mutex support for GEKKO (libogc)
  • fix async_handle being returned when rc_client_begin_login is aborted synchronously
  • fix logic error hashing CD files smaller than one sector
  • fix read across region boundary in rc_libretro_memory_read
  • fix RC_CLIENT_EVENT_ACHIEVEMENT_CHALLENGE_INDICATOR_SHOW event not being raised if achievement is reset in the same frame that it's primed
  • moved rc_util.h from src/ to include/
  • initial (incomplete) support for rc_client_external_t and rc_client_raintegration_t

v11.0.0

  • add rc_client_t and related functions
  • add RC_MEMSIZE_FLOAT_BE
  • add Game Pak SRAM to GBA memory map
  • add hash method for Super Cassettevision
  • add PSP to potential consoles for chd iterator
  • add content_type to rc_api_request_t for client to pass to server
  • add rc_api_process_X_server_response methods to pass status_code and body_length to response processing functions
  • add additional error codes to rc_api_process_login_response: RC_INVALID_CREDENTIALS, RC_EXPIRED_TOKEN, RC_ACCESS_DENIED
  • rc_api_start_session now also returns unlocks without having to explicitly call rc_api_fetch_user_unlocks separately
  • add validation warning for using hit target of 1 on ResetIf condition
  • move compat.c up a directory and rename to rc_compat.c as it's shared by all subfolders
  • move rc_libretro.c up a directory as it uses files from all subfolders
  • convert loosely sized types to strongly sized types (unsigned -> uint32t, unsigned char -> uint8_t, etc)

v10.7.1

  • add rc_runtime_alloc
  • add rc_libretro_memory_find_avail
  • extract nginx errors from HTML returned for JSON endpoints
  • fix real address for 32X extension RAM
  • fix crash attempting to calculate gamecube hash for non-existent file

v10.7.0

  • add hash method and memory map for Gamecube
  • add console enum, hash method, and memory map for DSi
  • add console enum, hash method, and memory map for TI-83
  • add console enum, hash method, and memory map for Uzebox
  • add constant for rcheevos version; include in start session server API call
  • fix SubSource calculations using float values
  • fix game identification for homebrew Jaguar CD games
  • fix game identification for CD with many files at root directory
  • address _CRT_SECURE_NO_WARNINGS warnings

v10.6.0

  • add RC_RUNTIME_EVENT_ACHIEVEMENT_PROGRESS_UPDATED
  • use optimized comparators for most common condition logic
  • fix game identification of psx ISOs that have extra slashes in their boot path
  • fix game identification of ndd files

v10.5.0

  • add RC_MEMSIZE_MBF32_LE
  • add RC_OPERATOR_XOR
  • add RC_CONSOLE_ATARI_JAGUAR_CD and hash/memory map for Atari Jaguar CD
  • add RC_CONSOLE_ARCADIA_2001 and hash/memory map for Arcadia 2001
  • add RC_CONSOLE_INTERTON_VC_4000 and hash/memory map for Interton VC 4000
  • add RC_CONSOLE_ELEKTOR_TV_GAMES_COMPUTER and hash/memory map for Elektor TV Games Computer
  • split RC_CONSOLE_PC_ENGINE_CD off of RC_CONSOLE_PC_ENGINE
  • add hash/memory map for RC_CONSOLE_NEO_GEO_CD
  • add additional 256KB of RAM to memory map for RC_CONSOLE_SEGA_32X
  • validation: don't report redundancy between trigger and non-trigger conditions
  • validation: don't report range validation errors for float comparisons
  • change default image host to media.retroachievements.org
  • fix decoding of denormalized floats
  • fix full line comments in the middle of Display: section causing RC_MISSING_DISPLAY_STRING

v10.4.0

  • add rc_libretro_hash_set_t with support for #SAVEDISK: m3u extension
  • add rc_libretro_is_system_allowed for finer-grain control over core support
  • fix measured value from hitcount not resetting while paused
  • add RC_CONSOLE_WASM and hash/memory map for WASM-4
  • add scratchpad memory to RC_CONSOLE_PLAYSTATION_2 memory map
  • add hash/memory map for RC_CONSOLE_FAIRCHILD_CHANNEL_F
  • add hash/memory map for RC_CONSOLE_COMMODORE_64
  • add memory map for RC_CONSOLE_AMIGA

v10.3.3

  • add RC_CONSOLE_ARDUBOY and hash/memory map for Arduboy
  • add display_name to rc_api_login_response_t
  • detect logical conflicts and redundancies in validator
  • fix tab sequences in JSON responses being turned into t
  • fix overflow when float value has more than 9 digits after the decimal
  • fix libretro memory mapping when disconnect mask breaks a region into multiple blocks
  • fix non-virtualized file system call when reading some iso files

v10.3.2

  • fix RC_OPERAND_PRIOR for bit sizes other than RC_MEMSIZE_BIT_0
  • add memory map and hash for Amstrad CPC
  • fix an issue where fetch_game_data and fetch_user_unlocks could return RC_MISSING_VALUE instead of acknowledging a server error

v10.3.1

  • allow empty description in rc_api_init_update_leaderboard_request
  • fix buffered n64 hash when no filereader is registered
  • add memory map and hash for Mega Duck

v10.3.0

  • support for floating point memory sizes and logic
  • add built-in macros for rich presence: @Number, @Score, @Centisecs, @Seconds, @Minutes, @ASCIIChar, @UnicodeChar
  • add rapi functions for fetch_code_notes, update_code_note, upload_achievement, update_leaderboard, fetch_badge_range, and add_game_hash
  • add lower_is_better and hidden flags to leaderboards in rc_api_fetch_game_data_response_t
  • add achievements_remaining to rc_api_award_achievement_response_t
  • add console enums for PC6000, PICO, MEGADUCK and ZEEBO
  • add memory map for Dreamcast
  • capture leaderboard/rich presence state in rc_runtime_progress data
  • support for hashing Dreamcast bin/cues
  • support for hashing buffered NDS ROMs
  • fix prior for sizes smaller than a byte sometimes returning current value

v10.2.0

  • add RC_MEMSIZE_16_BITS_BE, RC_MEMSIZE_24_BITS_BE, and RC_MEMSIZE_32_BITS_BE
  • add secondary flag for RC_CONDITION_MEASURED that tells the UI when to show progress as raw vs. as a percentage
  • add rapi calls for fetch_leaderboard_info, fetch_achievement_info and fetch_game_list
  • add hash support for RC_CONSOLE_PSP
  • add RCHEEVOS_URL_SSL compile flag to use https in rurl functions
  • add space to "PC Engine" label
  • update RC_CONSOLE_INTELLIVISION memory map to acknowledge non-8-bit addresses
  • standardize to z64 format when hashing RC_CONSOLE_N64
  • prevent generating hash for PSX disc when requesting RC_CONSOLE_PLAYSTATION2
  • fix wrong error message being returned when a leaderboard was only slightly malformed

v10.1.0

  • add RC_RUNTIME_EVENT_ACHIEVEMENT_UNPRIMED
  • add rc_runtime_validate_addresses
  • add external memory to memory map for Magnavox Odyssey 2
  • fix memory map base address for NeoGeo Pocket
  • fix bitcount always returning 0 when used in rich presence

v10.0.0

  • add rapi sublibrary for communicating with server (eliminates need for client-side JSON parsing; client must still provide HTTP functionality). rurl is now deprecated
  • renamed 'rhash.h' to 'rc_hash.h' to eliminate conflict with system headers, renamed 'rconsoles.h' and 'rurl.h' for consistency
  • split non-runtime functions out of 'rcheevos.h' as they're not needed by most clients
  • allow ranges in rich presence lookups
  • add rc_richpresence_size_lines function to fetch line associated to error when processing rich presence script
  • add rc_runtime_invalidate_address function to disable achievements when an unknown address is queried
  • add RC_CONDITION_RESET_NEXT_IF
  • add RC_CONDITION_SUB_HITS
  • support MAXOF operator ($) for leaderboard values using trigger syntax
  • allow RC_CONDITION_PAUSE_IF and RC_CONDITION_RESET_IF in leaderboard value expression
  • changed track parameter of rc_hash_cdreader_open_track_handler to support three virtual tracks: RC_HASH_CDTRACK_FIRST_DATA, RC_HASH_CDTRACK_LAST and RC_HASH_CDTRACK_LARGEST.
  • changed offset parameter of rc_hash_filereader_seek_handler and return value of rc_hash_filereader_tell_handler from size_t to int64_t to support files larger than 2GB when compiling in 32-bit mode.
  • reset to default cd reader if NULL is passed to rc_hash_init_custom_cdreader
  • add hash support for RC_CONSOLE_DREAMCAST, RC_CONSOLE_PLAYSTATION_2, RC_CONSOLE_SUPERVISION, and RC_CONSOLE_TIC80
  • ignore headers when generating hashs for RC_CONSOLE_PC_ENGINE and RC_CONSOLE_ATARI_7800
  • require unique identifier when hashing RC_CONSOLE_SEGA_CD and RC_CONSOLE_SATURN discs
  • add expansion memory to RC_CONSOLE_SG1000 memory map
  • rename RC_CONSOLE_MAGNAVOX_ODYSSEY -> RC_CONSOLE_MAGNAVOX_ODYSSEY2
  • rename RC_CONSOLE_AMIGA_ST -> RC_CONSOLE_ATARI_ST
  • add RC_CONSOLE_SUPERVISION, RC_CONSOLE_SHARPX1, RC_CONSOLE_TIC80, RC_CONSOLE_THOMSONTO8
  • fix error identifying largest track when track has multiple bins
  • fix memory corruption error when cue track has more than 6 INDEXs
  • several improvements to data storage for conditions (rc_memref_t and rc_memref_value_t structures have been modified)

v9.2.0

  • fix issue identifying some PC-FX titles where the boot code is not in the first data track
  • add enums and labels for RC_CONSOLE_MAGNAVOX_ODYSSEY, RC_CONSOLE_SUPER_CASSETTEVISION, RC_CONSOLE_NEO_GEO_CD, RC_CONSOLE_FAIRCHILD_CHANNEL_F, RC_CONSOLE_FM_TOWNS, RC_CONSOLE_ZX_SPECTRUM, RC_CONSOLE_GAME_AND_WATCH, RC_CONSOLE_NOKIA_NGAGE, RC_CONSOLE_NINTENDO_3DS

v9.1.0

  • add hash support and memory map for RC_CONSOLE_MSX
  • add hash support and memory map for RC_CONSOLE_PCFX
  • include parent directory when hashing non-arcade titles in arcade mode
  • support absolute paths in m3u
  • make cue scanning case-insensitive
  • expand SRAM mapping for RC_CONSOLE_WONDERSWAN
  • fix display of measured value when another group has an unmeasured hit count
  • fix memory read error when hashing file with no extension
  • fix possible divide by zero when using RC_CONDITION_ADD_SOURCE/RC_CONDITION_SUB_SOURCE
  • fix classification of secondary RC_CONSOLE_SATURN memory region

v9.0.0

  • new size: RC_MEMSIZE_BITCOUNT
  • new flag: RC_CONDITION_OR_NEXT
  • new flag: RC_CONDITION_TRIGGER
  • new flag: RC_CONDITION_MEASURED_IF
  • new operators: RC_OPERATOR_MULT / RC_OPERATOR_DIV
  • is_bcd removed from memref - now part of RC_MEMSIZE
  • add rc_runtime_t and associated functions
  • add rc_hash_ functions
  • add rc_error_str function
  • add game_hash parameter to rc_url_award_cheevo
  • remove hash parameter from rc_url_submit_lboard
  • add rc_url_ping function
  • add rc_console_ functions

v8.1.0

  • new flag: RC_CONDITION_MEASURED
  • new flag: RC_CONDITION_ADD_ADDRESS
  • add rc_evaluate_trigger - extended version of rc_test_trigger with more granular return codes
  • make rc_evaluate_value return a signed int (was unsigned int)
  • new formats: RC_FORMAT_MINUTES and RC_FORMAT_SECONDS_AS_MINUTES
  • removed " Points" text from RC_FORMAT_SCORE format
  • removed RC_FORMAT_OTHER format. "OTHER" format now parses to RC_FORMAT_SCORE
  • bugfix: AddHits will now honor AndNext on previous condition

v8.0.1

  • bugfix: prevent null reference exception if rich presence contains condition without display string
  • bugfix: 24-bit read from memory should only read 24-bits

v8.0.0

  • support for prior operand type
  • support for AndNext condition flag
  • support for rich presence
  • bugfix: update delta/prior memory values while group is paused
  • bugfix: allow floating point number without leading 0
  • bugfix: support empty alt groups

v7.1.1

  • Address signed/unsigned mismatch warnings

v7.1.0

  • Added the RC_DISABLE_LUA macro to compile rcheevos without Lua support

v7.0.2

  • Make sure the code is C89-compliant
  • Use 32-bit types in Lua
  • Only evaluate Lua operands when the Lua state is not NULL

v7.0.1

  • Fix the alignment of memory allocations

v7.0.0

  • Removed rjson

v6.5.0

  • Added a schema for errors returned by the server

v6.4.0

  • Added an enumeration with the console identifiers used in RetroAchievements

v6.3.1

  • Pass the peek function and the user data to the Lua functions used in operands.

v6.3.0

  • Added rurl, an API to build URLs to access RetroAchievements web services.

v6.2.0

  • Added rjson, an API to easily decode RetroAchievements JSON files into C structures.

v6.1.0

  • Added support for 24-bit operands with the 'W' prefix (RC_OPERAND_24_BITS)

v6.0.2

  • Only define RC_ALIGNMENT if it has not been already defined

v6.0.1

  • Use sizeof(void*) as a better default for RC_ALIGNMENT

v6.0.0

  • Simplified API: separate functions to get the buffer size and to parse memaddr into the provided buffer
  • Fixed crash trying to call rc_update_condition_pause during a dry-run
  • The callers are now responsible to pass down a scratch buffer to avoid accesses to out-of-scope memory

v5.0.0

  • Pre-compute if a condition has a pause condition in its group
  • Added a pre-computed flag that tells if the condition set has at least one pause condition
  • Removed the link to the previous condition in a condition set chain

v4.0.0

  • Fixed ret not being properly initialized in rc_parse_trigger
  • Build the unit tests with optimizations and -Wall to help catch more issues
  • Added extern "C" around the inclusion of the Lua headers so that rcheevos can be compiled cleanly as C++
  • Exposed rc_parse_value and rc_evaluate_value to be used with rich presence
  • Removed the reset and dirty flags from the external API

v3.2.0

  • Added the ability to reset triggers and leaderboards
  • Add a function to parse a format string and return the format enum, and some unit tests for it

v3.1.0

  • Added rc_format_value to the API

v3.0.1

  • Fixed wrong 32-bit value on 64-bit platforms

v3.0.0

  • Removed function rc_evaluate_value from the API

v2.0.0

  • Removed leaderboard callbacks in favor of a simpler scheme

v1.1.2

  • Fixed NULL pointer deference when there's an error during the parse

v1.1.1

  • Removed unwanted garbage
  • Should be v1.0.1 :/

v1.0.0

  • First version