diff --git a/CHANGELOG.md b/CHANGELOG.md
index 4f1fbed..50aa3f4 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -5,6 +5,32 @@ Version History
- Compatible with OSPRay release v3.2.0
+- Features and Improvements
+ - Add support for new OSPRay functionality:
+ - Blue noise sampling enabled through setting `accumLimit`
+ - Tonemapper post-process adjustments without re-rendering
+ - OpenImageDenoise quality settings and denoise alpha channel through UI and
+ new command line parameters:
+ - "--denoiseQuality" {low, medium, high} sets the final frame quality
+ - "--denoiseAlpha" enables denoising the alpha channel
+ - Half-float texture format supported for EXR textures
+ - Support for new OSPRay param `limitIndirectLightSamples` optimization
+ which limits the number of light samples after the first non-specular
+ (i.e., diffuse and glossy) bounce to at most one.
+ - Added glTF importer support for EXT_mesh_gpu_instancing to allow loading of
+ highly instanced scenes.
+
+
+- Cleanup and bug fixes:
+ - Fixes for glTF PBR materials:
+ - normal channel, previously used default normal
+ that affects all layers, including coat. Now baseNormal and coatNormal
+ are considered separately.
+ - `sheenColorTexture` parameter was not applied correctly
+ - Removed `thicknessTexture` from KHR_materials_volume to allow ray-depth
+ to determine thickness.
+ - Fix verify install condition to report ospInit errors correctly
+ - Update 3rd party dependencies
### Changes in OSPRay Studio v1.0.0
diff --git a/README.md b/README.md
index 4259d5b..3c647d0 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,6 @@
# OSPRay Studio
-This is release v1.1.0 (devel) of IntelĀ® OSPRay Studio. It is released under the
+This is release v1.1.0 of IntelĀ® OSPRay Studio. It is released under the
Apache 2.0 license.
Visit [**OSPRay Studio**](http://www.ospray.org/ospray_studio)
@@ -72,21 +72,21 @@ listed in OS-specific building process below.
### Required dependencies
- [CMake](https://www.cmake.org) (v3.15+) and any C++14 compiler
-- Intel [OSPRay](https://www.github.com/ospray/ospray) (v3.1.0) and its
+- Intel [OSPRay](https://www.github.com/ospray/ospray) (v3.2.0) and its
dependencies - OSPRay Studio builds on top of OSPRay. Instructions on
building OSPRay are provided
[here](http://www.ospray.org/downloads.html#building-and-finding-ospray).
OSPRay and OSPRay Studio have the following common dependencies which Studio
can hence leverage from an OSPRay build.
- Intel Rendering Toolkit common library
- [rkcommon](https://www.github.com/ospray/rkcommon) (v1.13.0)
+ [rkcommon](https://www.github.com/ospray/rkcommon) (v1.14.0)
- Intel [Threading Building Blocks](https://www.threadingbuildingblocks.org/)
-- OpenGL and [GLFW](https://www.glfw.org) (v3.3.9) - for the windowing environment
+- OpenGL and [GLFW](https://www.glfw.org) (v3.3.10) - for the windowing environment
### Optional Dependencies
-- Intel [Open Image Denoise](https://openimagedenoise.github.io) - (v2.2.0 or
+- Intel [Open Image Denoise](https://openimagedenoise.github.io) - (v2.3.0 or
newer) for denoising frames. To use with OSPRay Studio, OSPRay must be built
with `-DBUILD_OIDN=ON` in CMake.
- [OpenVDB](https://www.openvdb.org/) to support loading VDB formatted volume files.