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Zote Core Loader

Zote Core — A server core based on Inner Core 1.16.200, designed to create a unique gameplay with mods.

The server core is based on Nukkit-MOT, it can be easily updated by replacing the corresponding library.

Zote Core

Installation

Any platform supporting Java 17 or higher is supported. Download the latest release of the server core, or build a repository using Gradle.

Run the assembled kernel by opening the console in the folder with it:

java -jar ZoteCore-SNAPSHOT.jar

Configuration

The settings are made using two main files: server.properties and zotecore.yml. They will be created automatically immediately after the kernel is launched, the documentation for the first one is available in the Nukkit-MOT repository.

Some settings of Nukkit are blocked by the loader, including multiversion-min/max-protocol (422), xbox-auth (authorization using it is not available) and save-player-data-by-uuid (false).

To make client sockets fall off without crashing the server, disable Watchdog. In the current implementation, alternative fix options are not available, the necessary setting is `thread-watchdog=on'.

zotecore.yml

Standard kernel settings that can be used as a basis:

# Change resolution of pack that client should have to log into server.
# However, no deprecated or unimplemented methods will be added.
pack: Inner Core Test
pack-version: 2.3.0b119
pack-version-code: 159

# Sets the list of mods and configs to load, you can specify
# name, folder name of a modpack from /modpacks or a path.
# modpack: StoneBlock

# Use vanilla crafting table interface, instead of custom one.
# Attention: currently not recommended and recipes dislayed with bugs.
# use-legacy-workbench-override: off

# Disabling inventory fix for connected clients, outdated versions do not
# work properly with it, not allowing moving items around inventory.
# use-legacy-inventory: off

# Switches the debugging mode for unsupported methods (e.g., client-side).
# Might be one of: none, debug (default), warning, raise.
# unsupported-method-handling: raise

# Can mods use unsafe features (e.g., calling eval) or not.
# Attention: can create a security risk, however, for example,
# using requireGlobal can often disrupt operation of mods.  
# allow-unsafe-scripting: off

# Developer mode allows you to receive additional information
# about engine operation, as well as profiling of methods.
# developer-mode: on

# Time in seconds between auto-saving data of mods (any value above 20),
# as well as the world if it is included in another option.
# auto-save-period: 180

# Whether to save worlds in addition to mod data.
# auto-save-world: off

# Whether socket server enabled or not.
# Server socket requires an additional port, connection
# through server sockets is more unstable.
# socket-server-enable: off

# Server socket port, usually should be between 10000 and 24999.
# But keep in mind that the client uses port 2304 by default.
# socket-port: 19131

# Sends form to players when ticking exception happens,
# contains only script stacktrace (without sensitive properties).
# display-ticking-errors-to-players: false

# If ticking callback interrupts too often, server will be stopped;
# otherwise it will continue trying restart itself continiously.
# stop-on-critical-ticking-error: true

# Maximum number of packets sent to the client
# max-packet-sending: 150

# Additional updatable threads
threading_additional_thread_count: 8

# Override player UUID
override-player-uuid: on

# Additional information in the log
# debug-logger: on
# info-logger: on

Console commands

  • custom_items — displays a list of custom items
  • custom_blocks — displays a list of custom blocks
  • mods — displays a list of modifications on the server
  • inner_core_network — displays a list of players connected to the protocol on the server
  • state — outputs block statuses by the runtime ID
  • profilecallback [enabled] [showParameters] — debugging and profiling of callbacks
  • dimensions_list - displays a list of dimensions
  • tps - displays the load on the tick inner core

All commands are for operators and cannot be called by players.

Technical information

Ключ Значение
Protocol version 422 (1.16.200)
Commit InnerCore-1.16 96197c3b3426c6fa022332b7825cd018370d2a7c
Commit Instant Referrer a264591
Commit Nukkit-MOT e85deb189b829c9e23908a6443dd06d67f340a90

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ZoteCoreLoader - server core for inner core 1.16.200

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