Code patching without project rebuilding. Supported targets:
- html5
- debug-html5 (Electron)
- krom? (not tested)
You can download this sample and test with VSCode (select and run HTML5-watch
), or use CLI:
node Kha/make html5 --server &
node Kha/make html5 --watch
- Copy
Libraries/hotml
folder to your project folder. - Add
#if hotml new hotml.client.Client(); #end
at start ofMain.main()
. - Add this block to
khafile.js
(beforeresolve(project);
):
if (process.argv.includes("--watch")) { // run only in watch mode
project.targetOptions.html5.unsafeEval = true; // allow eval in electron
let libPath = project.addLibrary('hotml'); // client code for code-patching
project.addDefine('js_classic'); // to support constructors patching, optional
// start websocket server that will send type diffs to client
const path = require('path');
if (!libPath) libPath = path.resolve('./Libraries/hotml');
const Server = require(`${libPath}/bin/server.js`).hotml.server.Main;
// path to target build folder and main js file.
const server = new Server(`${path.resolve('.')}/build/${platform}`, 'kha.js');
callbacks.postHaxeRecompilation = () => {
server.reload(); // parse js file every compilation
}
// for assets reloading
callbacks.postAssetReexporting = (path) => {
server.reloadAsset(path);
}
}
Done. For VSCode you also need to copy .vscode/
launch option and tasks.
Libraries/hotml
is separated VSCode project with personal build task for server side.
Parser.hx
has some static vars for detected types tracing.
This khamake plugin does not depend on Kha ecosystem, except for khamake's file watcher and postHaxeRecompilation
callback, so you can use it as NodeJS app with any other build system. The only requirements is watch mode for js target and such callback.
To Robert Konrad with initial idea and implementation in Krom and KodeGarden.