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Before you start

Before you start on the journey of Godot game development, you should lay a solid foundation. Here are some steps to consider:

1. Learn the Basics:

  • Familiarize yourself with Godot and understand the engine's interface, nodes, scenes, and scripting language (GDScript).
  • Start with using GDScript, the language used in Godot, by covering every aspect thoroughly.

2. Plan Your Game:

  • Define the core gameplay, mechanics, and overall theme of your game.
  • Create a design document that outlines the game's features, levels, characters, and art style.

3. Set Up Your Workspace:

  • Make sure Godot is downloaded and installed.
  • Set up a structured folder system for assets, scripts, and other resources.
  • Use Git or another version control system to track changes and collaborate effectively.

4. Learn Game Mechanics:

  • For beginners, start with a simple project to grasp the basics. Create a small game to understand Godot's workflow.
  • Explore common 2D game mechanics like movement, physics, and animations.

5. Understand Game Assets:

  • Learn about sprites, textures, sound effects, and music.
  • Familiarize yourself with tools like Aseprite, Krita, Blender, or other apps/tools for creating game assets.

6. Learn About Game Design:

  • Understand how games flow through different states (menus, gameplay, pause screens).
  • Study player habits, feedback, and engagement.
  • Continuously playtest and refine your game.

7. Common Tasks:

  • Write well-organized code and avoid spaghetti code.
  • Learn to troubleshoot issues efficiently.

8. Collaborate and Seek Feedback:

  • Connect with other Godot developers on forums, Discord, and other social media apps.
  • Share your progress, get feedback, and work on your game.

9. Optimize:

  • Use Godot's built-in profiler to identify bottlenecks, which refers to a part of your game where performance is hindered.
  • Fix textures and manage memory.

10. Publish and Market Your Game:

  • Decide on what platforms (PC, mobile, webpage) and distribution channels (Steam, itch.io, app stores) you want to use to publish your game.
  • Create a website, build a community, and showcase your game through trailers, screenshots, and social media.