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Guys, I'm trying to start working with Swift for Android and need some help with setup.
Which toolchain are you using to build e.g. AndroidUIKit source code?
I'd love to write detailed readme about project setup, but I need your help in first steps.
I need an experience in successful launching this swift project on Android, but it is built on OpenGL... so I really really want to use your way with bridge to native components... please help me to find and connect all needed pieces for building final apk 🙂
I'll be happy to chat here or in Discord (iMike#3049), but as a result I promise to write good step-by-step readme 🙂
Hope to hear from you soon! 🙏
The text was updated successfully, but these errors were encountered:
First of all I tried to build empty project with AndroidUIKit in Xcode with stock latest Swift toolchain and got error Undefined symbol: _JNI_CreateJavaVM which seems happened because of not-special toolchain.
Next step is to try to build it with toolchain from uikit-crossplatform cause that toolchain that I found in your instructions is v4.1.0 (aka Swift 4.1.0) but now Swift is 5.2.
Guys, I'm trying to start working with Swift for Android and need some help with setup.
Which toolchain are you using to build e.g.
AndroidUIKit
source code?I'd love to write detailed readme about project setup, but I need your help in first steps.
I need an experience in successful launching this swift project on Android, but it is built on OpenGL... so I really really want to use your way with bridge to native components... please help me to find and connect all needed pieces for building final
apk
🙂I'll be happy to chat here or in Discord (iMike#3049), but as a result I promise to write good step-by-step readme 🙂
Hope to hear from you soon! 🙏
The text was updated successfully, but these errors were encountered: