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Cooldown additional functional for correct cooldowns behavior after re-logging or reloading server.
Currently, player cooldowns are not saved after exiting the game or rebooting the server, this is bad, because if it is a solitary world, then users can use this security hole for benefits.
For an explicit example, I can show this:
For example, you are the developer of one of the mods, you made an item that you want to make so that it can be used once every 5 minutes in real time. A player without waiting can simply exit the world and enter it again, thereby dropping object cooldowns or command cooldowns.
The text was updated successfully, but these errors were encountered:
Cooldown additional functional for correct cooldowns behavior after re-logging or reloading server.
Currently, player cooldowns are not saved after exiting the game or rebooting the server, this is bad, because if it is a solitary world, then users can use this security hole for benefits.
For an explicit example, I can show this:
For example, you are the developer of one of the mods, you made an item that you want to make so that it can be used once every 5 minutes in real time. A player without waiting can simply exit the world and enter it again, thereby dropping object cooldowns or command cooldowns.
The text was updated successfully, but these errors were encountered: