Project Rito
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- ProjectRito-Dev Public
An experimental Breath of the Wild map editor with ambitions of being production-ready.
Project-Rito/ProjectRito-Dev’s past year of commit activity - NCF-Library Public Forked from ArchLeaders/NCF-Library
An organized library for editing Nintendo (BOTW) formats, made up of several other open-source libraries.
Project-Rito/NCF-Library’s past year of commit activity - HKX2Builders Public
Project-Rito/HKX2Builders’s past year of commit activity - Toolbox.Core Public Forked from KillzXGaming/Toolbox.Core
An overhaul on the current toolbox backend with many improvements.
Project-Rito/Toolbox.Core’s past year of commit activity - GLFrameworkEngine Public Forked from MapStudioProject/GLFrameworkEngine
OpenGL framework for 3D editors. This includes transform tools, cameras, selection handling, and much more.
Project-Rito/GLFrameworkEngine’s past year of commit activity - MapStudio.UI Public Forked from MapStudioProject/MapStudio.UI
The UI framework used by the map studio program.
Project-Rito/MapStudio.UI’s past year of commit activity - HKX2Library Public
Project-Rito/HKX2Library’s past year of commit activity
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