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Incompatible with some mods #6
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It's worth mentioning that the author of the second two mods seemingly knows why it isn't working, but would require bespoke code on their part. They have a Discord: https://discord.gg/R4yaRqr2gN |
I can confirm that those trades do not show up for me. I see an Oceanographer trade from More Villagers (different Oceanographer), but nothing comes up for VillagersPlus when looking at a Sponge or Sugar. I have an obscene number of mods, but here is my log: https://mclo.gs/9vjl0r2 |
As for the other two mods, here is a message from the author:
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So, I also did another test case with 1.19.2 and added More Villagers to the mix. the only thing that was odd to me was this:
I can see all the trades added by Amethyst Imbuement, More Villagers AND VillagersPlus. The only thing I can think of causing the issue would be the other 2 mods you mentioned and would explain your log. But that's about what I can think of. |
CVT uses mixins to hook into the trade registration code. It essentially takes the existing registered trades and adds extra trades (and removes existing if selected) This way, the mod can add new trades in real-time (reloadCVT command) without having to reload the game |
This be necro'ing an issue, but I have a related problem that could be the same problem. I didn't see any other issue that more closely matched my problem and this could be the same problem, so I didn't want to potentially duplicate the issue. I'm playing the Fabric version of the "Prominence II" modpack for Minecraft 1.20.1. When I load a single player world, I can see all of the trades, including Villagers Plus, but when I connect to a local server I'm running of the same modpack, it only shows the vanilla trades, plus a couple of extras (from an RPG mod). I go from 161 pages of villager trades on single player to just 49 pages of trades in multiplayer. I thought maybe this was because this mod is not in the server pack (only on the client), so I copied it to server, but that didn't help. |
I was focused on the server logs and didn't see anything there indicating a problem, but I should have known better. When I check the client logs instead (duh) I see a big error there when I'm connected to multiplayer.
Edits for formatting. |
I've been testing this today (great mod/addon by the way) and have discovered that while it does register villagers added by Oh The Biomes You'll Go and More Villagers, it does not register trades by villagers added by Villagers Plus or any villagers created with Custom Villager Professions or villager trades modified by Custom Villager Trades.
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