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Logger.cs
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Logger.cs
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using System;
using PCLExt.Input;
namespace PokeD.SCON
{
/// <summary>
/// Message Log Type
/// </summary>
public enum LogType
{
/// <summary>
/// General Log Type.
/// </summary>
Info,
/// <summary>
/// Chat Log Type.
/// </summary>
Chat,
/// <summary>
/// Server Chat Log Type.
/// </summary>
Event,
/// <summary>
/// Trade Log Type.
/// </summary>
Trade,
/// <summary>
/// PvP Log Type.
/// </summary>
PvP,
/// <summary>
/// Command Log Type.
/// </summary>
Command,
/// <summary>
/// Should be reported.
/// </summary>
Error,
/// <summary>
/// Error Log Type.
/// </summary>
Warning,
/// <summary>
/// Debug Log Type.
/// </summary>
Debug,
}
public static class Logger
{
public static void Log(LogType type, string message) => Input.LogWriteLine(DateTime.Now, $"[{type}]: {message}");
public static void LogChatMessage(string player, string message) => Input.LogWriteLine(DateTime.Now, $"<{player}>: {message}");
}
}