The game is set in a low polygon world with low resolution textures. The graphics are blocky and pixelated, evoking a sense of nostalgia for the late 90s era of gaming. The player controls a character who can explore the various environments of the game, each with their own unique low polygon design and blocky textures.
As the player explores the world, they will encounter various challenges and obstacles, such as puzzles to solve and areas to explore. The game features simple, intuitive controls, allowing the player to move their character, jump, and interact with the world.
One of the main features of the game is its retro, late 90s aesthetic. The low polygon graphics and blocky textures are intentionally designed to look like the games of that era, and the color palette is limited and subdued, giving the game a nostalgic, retro feel.
Overall, the game is designed to be a nostalgic and fun experience for players who remember the days of low polygon graphics and blocky textures, and for those who are interested in exploring the world of low polygon games without the presence of enemies.
- OpenGL 3.3 or higher
- C++11 or higher
- CMake 3.24 or higher
- Install the required dependencies (OpenGL, C++11, CMake)
- Clone or download the source code from the repository
- Navigate to the root directory of the project
- Run the following command to build the game:
git submodule init git submodule update mkdir build cd build cmake .. cmake --build .
- Once the build is complete, run the following command to start the game:
./Game
- A low polygon, blocky world with low resolution textures, designed to look like a late 90s game
- Simple, intuitive controls allowing the player to move their character, jump, and interact with the world
- Various environments to explore, each with their own unique design and challenges
- Puzzles and obstacles to overcome as the player progresses through the game
- A retro, nostalgic aesthetic inspired by the late 90s era of gaming
- OpenGL library
- GLAD library
- GLFW library
- nlohmann JSON library
- tiny gltf library
- stb_image library
- Blender (for making models for this game)
For help or support with the game, please contact me at mrpinkolik@gmail.com