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model_locateable.go
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/
model_locateable.go
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/*
YASM (Yet Another Skill Management) API
This is an example of using OAuth2 Implicit Flow in a specification to describe security to your API.
API version: 1.48.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
)
// checks if the Locateable type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Locateable{}
// Locateable struct for Locateable
type Locateable struct {
Location *string `json:"location,omitempty"`
Geolocation *Geolocation `json:"geolocation,omitempty"`
}
// NewLocateable instantiates a new Locateable object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewLocateable() *Locateable {
this := Locateable{}
return &this
}
// NewLocateableWithDefaults instantiates a new Locateable object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewLocateableWithDefaults() *Locateable {
this := Locateable{}
return &this
}
// GetLocation returns the Location field value if set, zero value otherwise.
func (o *Locateable) GetLocation() string {
if o == nil || IsNil(o.Location) {
var ret string
return ret
}
return *o.Location
}
// GetLocationOk returns a tuple with the Location field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Locateable) GetLocationOk() (*string, bool) {
if o == nil || IsNil(o.Location) {
return nil, false
}
return o.Location, true
}
// HasLocation returns a boolean if a field has been set.
func (o *Locateable) HasLocation() bool {
if o != nil && !IsNil(o.Location) {
return true
}
return false
}
// SetLocation gets a reference to the given string and assigns it to the Location field.
func (o *Locateable) SetLocation(v string) {
o.Location = &v
}
// GetGeolocation returns the Geolocation field value if set, zero value otherwise.
func (o *Locateable) GetGeolocation() Geolocation {
if o == nil || IsNil(o.Geolocation) {
var ret Geolocation
return ret
}
return *o.Geolocation
}
// GetGeolocationOk returns a tuple with the Geolocation field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Locateable) GetGeolocationOk() (*Geolocation, bool) {
if o == nil || IsNil(o.Geolocation) {
return nil, false
}
return o.Geolocation, true
}
// HasGeolocation returns a boolean if a field has been set.
func (o *Locateable) HasGeolocation() bool {
if o != nil && !IsNil(o.Geolocation) {
return true
}
return false
}
// SetGeolocation gets a reference to the given Geolocation and assigns it to the Geolocation field.
func (o *Locateable) SetGeolocation(v Geolocation) {
o.Geolocation = &v
}
func (o Locateable) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Locateable) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Location) {
toSerialize["location"] = o.Location
}
if !IsNil(o.Geolocation) {
toSerialize["geolocation"] = o.Geolocation
}
return toSerialize, nil
}
type NullableLocateable struct {
value *Locateable
isSet bool
}
func (v NullableLocateable) Get() *Locateable {
return v.value
}
func (v *NullableLocateable) Set(val *Locateable) {
v.value = val
v.isSet = true
}
func (v NullableLocateable) IsSet() bool {
return v.isSet
}
func (v *NullableLocateable) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLocateable(val *Locateable) *NullableLocateable {
return &NullableLocateable{value: val, isSet: true}
}
func (v NullableLocateable) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableLocateable) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}