You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Recently (probably since April), MLTD has been upgraded Unity version from 2018.4.12fl to 2020.3.28fl.
And MillionDance causes errors when I try to make a model from new head/body unity3d files.
Below is a error log from when I tried to make a model from 'ch_ss007_015siz.unity3d' and 'cb_ex022_a.unity3d'
"""
Worker started.
Loading body avatar...
Loading body object hierarchies...
Loading body mesh...
Loading head avatar...
Loading head object hierarchies...
Loading head mesh...
Error occurred.
System.Collections.Generic.KeyNotFoundException: Found no SkinnedMeshRenderer associated with this mesh (eyes).
at AssetStudio.Extended.CompositeModels.MeshWrapper.FindMaterialInfo(SerializedObjectsLookup serializedObjectsLookup, Mesh mesh, Int32 meshIndex, TexturedMaterialExtraProperties extraProperties) in C:\projects\mltdtools\src\AssetStudio.Extended.CompositeModels\MeshWrapper.cs:line 189
at AssetStudio.Extended.CompositeModels.MeshWrapper..ctor(SerializedObjectsLookup serializedObjectsLookup, Mesh mesh, TexturedMaterialExtraProperties extraMaterialProperties) in C:\projects\mltdtools\src\AssetStudio.Extended.CompositeModels\MeshWrapper.cs:line 19
at OpenMLTD.MillionDance.Core.IO.ResourceLoader.LoadHeadMesh(String filePath) in C:\projects\mltdtools\src\MillionDance\Core\IO\ResourceLoader.cs:line 103
at OpenMLTD.MillionDance.MainWorker.DoWorkInternal(Object state) in C:\projects\mltdtools\src\MillionDance\MainWorker.cs:line 117
at OpenMLTD.MillionDance.MainWorker.DoWork(Object state) in C:\projects\mltdtools\src\MillionDance\MainWorker.cs:line 48
"""
And I found some differences between new unity3d files and old ones.
Recently (probably since April), MLTD has been upgraded Unity version from 2018.4.12fl to 2020.3.28fl.
And MillionDance causes errors when I try to make a model from new head/body unity3d files.
Below is a error log from when I tried to make a model from 'ch_ss007_015siz.unity3d' and 'cb_ex022_a.unity3d'
"""
Worker started.
Loading body avatar...
Loading body object hierarchies...
Loading body mesh...
Loading head avatar...
Loading head object hierarchies...
Loading head mesh...
Error occurred.
System.Collections.Generic.KeyNotFoundException: Found no SkinnedMeshRenderer associated with this mesh (eyes).
at AssetStudio.Extended.CompositeModels.MeshWrapper.FindMaterialInfo(SerializedObjectsLookup serializedObjectsLookup, Mesh mesh, Int32 meshIndex, TexturedMaterialExtraProperties extraProperties) in C:\projects\mltdtools\src\AssetStudio.Extended.CompositeModels\MeshWrapper.cs:line 189
at AssetStudio.Extended.CompositeModels.MeshWrapper..ctor(SerializedObjectsLookup serializedObjectsLookup, Mesh mesh, TexturedMaterialExtraProperties extraMaterialProperties) in C:\projects\mltdtools\src\AssetStudio.Extended.CompositeModels\MeshWrapper.cs:line 19
at OpenMLTD.MillionDance.Core.IO.ResourceLoader.LoadHeadMesh(String filePath) in C:\projects\mltdtools\src\MillionDance\Core\IO\ResourceLoader.cs:line 103
at OpenMLTD.MillionDance.MainWorker.DoWorkInternal(Object state) in C:\projects\mltdtools\src\MillionDance\MainWorker.cs:line 117
at OpenMLTD.MillionDance.MainWorker.DoWork(Object state) in C:\projects\mltdtools\src\MillionDance\MainWorker.cs:line 48
"""
And I found some differences between new unity3d files and old ones.
'm_RayTracingMode', 'm_RayTracinProcedural', 'm_BonesAABB', 'm_VariableBoneCountWeights' etc...
But I've no idea what makes these errors 'cause I'm not really good at these things. :(
The text was updated successfully, but these errors were encountered: