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ccmix

Based on http://code.google.com/p/tsunmix/

Overview

ccmix is a command line tool to create and extract from archive files in the Westwood Studios .mix format. The tool can create any of the 3 main varients used in classic Westwood games. These are Tiberian Dawn versions, Red Alert versions with both encrypted and unencrypted file headers and Tiberian Sun versions with encrypted and unencrypted file headers. It also optionally adds the XCC extension of including a local filenames database to allow recovery of filenames from the one way hash they are stored as.

Usage

Generally the usage is of the form ccmix --mode --mix /path/to/file.mix with various options available that alter the progams behaviour when creating or extracting files. The currently supported modes are as follows:

--extract

This will extract a file or all files from a mix. Requires a --mix option.

--create

This will create a mix file from the contents of a directory. Currently requires a minimum of the --dir and --mix options.

--list

This will list the contents of a mix file. Requires the --mix options.

--add

This will attempt to rebuild a mix file and add the requested file.

--delete

This will attempt to rebuild the mix file and remove the requested file.

The following options can also be used.

--file /path/to/file.name

Specifies a specific file to extract.

--dir /path/to/dir

Specifies a folder to extract to, or the contents of which to make a .mix from.

--game

Can be td, ra, ts or ra2. Specifies which game the mix being operated on is for. td covers Sole Survivor as well as C&C and ra2 covers Yuri's Revenge. If not specified, ccmix defaults to td.

--encrypt

Used when creating a file, encrypts the header with blowfish. Key is partly generated from rand(). Requires --game ra or later.

--checksum

Used to include a SHA1 checksum, when set, the game will use this to verify the mix file contents and refuse to load if it doesn't match. Requires --game ra or later.

--lmd

Specifies if a local mix database.dat file following the XCC format should be generated and included in the mix.

Acknowledgements

ivosh-l author of tsunmix on which ccmix is based.

Olaf van der Spek for his work reverse engineering the C&C files formats and the tools he has developed over the years to allow modding these classic games.

Joe Bostic and CCHyper for pointing me at the reference source the header encryption is based upon.

The authors of the Crypto++ library ccmix now makes use of for handling the header encryption and SHA1 checksumming.