From c93c672b96c0d704f485fa7e3fadfddb088121e8 Mon Sep 17 00:00:00 2001 From: Mingming Cui Date: Fri, 22 Jan 2021 16:21:57 +0800 Subject: [PATCH] Update README.md --- README.md | 1 - 1 file changed, 1 deletion(-) diff --git a/README.md b/README.md index f88a5d6..2d43375 100644 --- a/README.md +++ b/README.md @@ -18,7 +18,6 @@ To use `CPS.loadPNG()` and `CPS.CPDraw()` functions, you need to include the `pn and open `CPStyling.lua` and `png.lua` change the `rootPath` to your project's root path. **Note:** Due to some issue of CET 1.8.4, the root path of `io.open()` is different depending on how people launch their games. You need to setup something like a `rootPathIO` in your `init.lua` for your png file path. - If they launch with admin privilege (that's what **Vortex** does) the `rootPathIO` should be starting from`.\plugins\..`, otherwise it should be from `.\bin\x64\plugins\..` It's up to you how to detect the root path. #This project is still WIP, will add more widgets. You can also download the demo to play with it yourself.