-
Notifications
You must be signed in to change notification settings - Fork 0
/
CMakeLists.txt
124 lines (104 loc) · 3.03 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
cmake_minimum_required(VERSION 3.16)
# Sets project name
project(Cubosity LANGUAGES CXX C)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
# Sets C++ standard
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Specifies required Qt components
find_package(Qt6 REQUIRED COMPONENTS Core)
find_package(Qt6 REQUIRED COMPONENTS Concurrent)
find_package(Qt6 REQUIRED COMPONENTS Xml)
find_package(Qt6 REQUIRED COMPONENTS Widgets)
find_package(Qt6 REQUIRED COMPONENTS OpenGL)
find_package(Qt6 REQUIRED COMPONENTS OpenGLWidgets)
find_package(Qt6 REQUIRED COMPONENTS Gui)
# Find OSQP library and headers
find_package(OsqpEigen REQUIRED)
# Allows you to include files from within those directories, without prefixing their filepaths
include_directories(src)
include_directories(libs)
# Specifies .cpp and .h files to be passed to the compiler
add_executable(${PROJECT_NAME}
src/main.cpp
src/mainwindow.cpp
src/arap.cpp
src/glwidget.cpp
src/graphics/camera.cpp
src/graphics/graphicsdebug.cpp
src/graphics/meshloader.cpp
src/graphics/shader.cpp
src/graphics/shape.cpp
src/mainwindow.h
src/arap.h
src/glwidget.h
src/graphics/camera.h
src/graphics/graphicsdebug.h
src/graphics/meshloader.h
src/graphics/shader.h
src/graphics/shape.h
# Mesh halfedge code
src/mesh/geometry/halfedge.cpp
src/mesh/geometry/halfedge.h
src/mesh/mesh.cpp
src/mesh/mesh.h
# UI elements
src/interface/OrientationGroup.h
src/interface/MatrixInput.h
src/interface/UIUtil.h
src/interface/UIUtil.cpp
util/tiny_obj_loader.h
util/zutils.h
util/unsupportedeigenthing/OpenGLSupport
)
# GLEW: this creates its library and allows you to `#include "GL/glew.h"`
add_library(StaticGLEW STATIC glew/src/glew.c)
include_directories(${PROJECT_NAME} PRIVATE glew/include)
# Specifies libraries to be linked (Qt components, glew, etc)
target_link_libraries(${PROJECT_NAME} PRIVATE
Qt::Concurrent
Qt::Core
Qt::Gui
Qt::OpenGL
Qt::OpenGLWidgets
Qt::Widgets
Qt::Xml
StaticGLEW
OsqpEigen::OsqpEigen
)
# This allows you to `#include "Eigen/..."`
target_include_directories(${PROJECT_NAME} PRIVATE
Eigen
)
# Specifies other files
qt6_add_resources(${PROJECT_NAME} "Resources"
PREFIX
"/"
FILES
resources/shaders/shader.frag
resources/shaders/shader.vert
resources/shaders/anchorPoint.vert
resources/shaders/anchorPoint.geom
resources/shaders/anchorPoint.frag
resources/shaders/texture.frag
resources/shaders/texture.vert
)
# GLEW: this provides support for Windows (including 64-bit)
if (WIN32)
add_compile_definitions(GLEW_STATIC)
target_link_libraries(${PROJECT_NAME} PRIVATE
opengl32
glu32
)
endif()
# Set this flag to silence warnings on Windows
if (MSVC OR MSYS OR MINGW)
set(CMAKE_CXX_FLAGS "-Wno-volatile")
endif()
# Set this flag to silence warnings on MacOS
if (APPLE)
set(CMAKE_CXX_FLAGS "-Wno-deprecated-volatile")
endif()