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Does not allow me to join the Limbo! #85
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PS: im trying to connect via LAN |
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I cannot reproduce that behaviour Minecraft version: 1.20.4 [21:01:21] [Render thread/INFO]: Connecting to localhost, 25565
[21:01:21] [Render thread/INFO]: [System] [CHAT] §eWelcome to the Limbo!
[21:01:43] [Render thread/WARN]: Client disconnected with reason: The proxy server is restarting
[21:01:51] [Render thread/INFO]: Connecting to localhost, 25565
[21:01:54] [Render thread/INFO]: [System] [CHAT] §eWelcome to the Limbo! BungeeCord version: BungeeCord-Bootstrap:1.20-R0.3-SNAPSHOT:1b88a84:1802 21:01:47 [INFO] Listening on /0.0.0.0:25565
21:01:51 [INFO] [/127.0.0.1:36112] <-> InitialHandler has pinged
21:01:51 [INFO] [/127.0.0.1:36120] <-> InitialHandler has connected
21:01:51 [INFO] [bivashy] <-> ServerConnector [first] has connected NanoLimbo version: 1.8 1:01:46.809 INFO Limbo -- Server started on localhost/127.0.0.1:65535
21:01:51.001 DEBUG io.netty.util.Recycler -- -Dio.netty.recycler.maxCapacityPerThread: 4096
21:01:51.001 DEBUG io.netty.util.Recycler -- -Dio.netty.recycler.ratio: 8
21:01:51.001 DEBUG io.netty.util.Recycler -- -Dio.netty.recycler.chunkSize: 32
21:01:51.002 DEBUG io.netty.util.Recycler -- -Dio.netty.recycler.blocking: false
21:01:51.002 DEBUG io.netty.util.Recycler -- -Dio.netty.recycler.batchFastThreadLocalOnly: true
21:01:51.010 DEBUG Limbo -- Received packet PacketHandshake[0x0] (15 bytes)
21:01:51.011 DEBUG Limbo -- Pinged from /127.0.0.1:48680 [V1_20_3]
21:01:51.012 DEBUG Limbo -- Received packet PacketStatusRequest[0x0] (0 bytes)
21:01:51.012 DEBUG Limbo -- Sending PacketStatusResponse[0x0] packet (153 bytes)
21:01:51.017 DEBUG Limbo -- Received packet PacketStatusPing[0x1] (8 bytes)
21:01:51.017 DEBUG Limbo -- Sending PacketStatusPing[0x1] packet (9 bytes)
21:01:51.820 DEBUG Limbo -- Received packet PacketHandshake[0x0] (58 bytes)
21:01:51.821 DEBUG Limbo -- Pinged from /127.0.0.1:37549 [V1_20_3]
21:01:51.821 DEBUG Limbo -- Received packet PacketLoginStart[0x0] (24 bytes)
21:01:51.821 DEBUG Limbo -- Sending PacketLoginSuccess[0x2] packet (28 bytes)
21:01:51.825 INFO Limbo -- Player bivashy connected (/127.0.0.1:37549) [V1_20_3]
21:01:51.829 DEBUG Limbo -- Received packet PacketLoginAcknowledged[0x3] (0 bytes)
21:01:51.830 DEBUG Limbo -- Sending PacketPluginMessage[0x0] packet (27 bytes)
21:01:51.830 DEBUG Limbo -- Sending PacketRegistryData[0x5] packet (40933 bytes)
21:01:51.830 DEBUG Limbo -- Sending PacketFinishConfiguration[0x2] packet (1 bytes)
21:01:51.832 DEBUG Limbo -- Received packet ua.nanit.limbo.protocol.packets.play.PacketPluginMessage@3cf6e4a9[0x1] (24 bytes)
21:01:51.832 DEBUG Limbo -- Undefined incoming packet: 0x0
21:01:51.849 DEBUG Limbo -- Received packet PacketFinishConfiguration[0x2] (0 bytes)
21:01:51.850 DEBUG Limbo -- Sending PacketJoinGame[0x29] packet (81 bytes)
21:01:51.850 DEBUG Limbo -- Sending PacketPlayerAbilities[0x36] packet (10 bytes)
21:01:51.851 DEBUG Limbo -- Sending PacketPlayerPositionAndLook[0x3e] packet (39 bytes)
21:01:51.851 DEBUG Limbo -- Sending PacketSpawnPosition[0x54] packet (13 bytes)
21:01:51.851 DEBUG Limbo -- Sending PacketDeclareCommands[0x11] packet (5 bytes)
21:01:51.851 DEBUG Limbo -- Sending PacketPluginMessage[0x18] packet (27 bytes)
21:01:51.852 DEBUG Limbo -- Sending PacketBossBar[0xa] packet (57 bytes)
21:01:51.852 DEBUG Limbo -- Sending PacketChatMessage[0x69] packet (37 bytes)
21:01:51.852 DEBUG Limbo -- Sending PacketTitleSetTitle[0x63] packet (26 bytes)
21:01:51.852 DEBUG Limbo -- Sending PacketTitleSetSubTitle[0x61] packet (24 bytes)
21:01:51.852 DEBUG Limbo -- Sending PacketTitleTimes[0x64] packet (13 bytes)
21:01:51.853 DEBUG Limbo -- Sending PacketGameEvent[0x20] packet (6 bytes)
21:01:51.853 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.853 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.853 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.853 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.854 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.854 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.854 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.854 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.854 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.855 DEBUG Limbo -- Sending PacketKeepAlive[0x24] packet (9 bytes)
21:01:51.857 DEBUG Limbo -- Undefined incoming packet: 0x10
21:01:51.858 DEBUG Limbo -- Undefined incoming packet: 0x10
21:01:51.858 DEBUG Limbo -- Undefined incoming packet: 0x9
21:01:51.871 DEBUG Limbo -- Received packet PacketKeepAlive[0x15] (8 bytes)
21:01:52.228 DEBUG Limbo -- Undefined incoming packet: 0x0
21:01:52.228 DEBUG Limbo -- Undefined incoming packet: 0x18
21:01:54.116 DEBUG Limbo -- Undefined incoming packet: 0x18
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When I join in the client, it says:
Both of bungeecord and nano limbo are in latest version.
The Limbo says that I joined and then I left!
Bungeecord says this:
The text was updated successfully, but these errors were encountered: