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请问【LoadBEVMask】 具体是如何实现的
gt-mask画在128 x 128 的bev网格时,由于small-gt 在画mask时需要将float类型的bbox取整,出现偏移的问题,这个偏移对小目标而言是较大的。
请问作者是如何克服这个问题的。
The text was updated successfully, but these errors were encountered:
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请问【LoadBEVMask】 具体是如何实现的
gt-mask画在128 x 128 的bev网格时,由于small-gt 在画mask时需要将float类型的bbox取整,出现偏移的问题,这个偏移对小目标而言是较大的。
请问作者是如何克服这个问题的。
The text was updated successfully, but these errors were encountered: