Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add user parameter to filter shader #675

Open
ilyal451 opened this issue Oct 25, 2024 · 0 comments
Open

Add user parameter to filter shader #675

ilyal451 opened this issue Oct 25, 2024 · 0 comments

Comments

@ilyal451
Copy link

I have a proposition to add a user parameter (as the output) to the filter shader so that it then can be further dispatched to the simulation event callback. It's just that I needed some more information than simply PxContactPair::event (also the documentation doesn't say if I can add my own flags here).

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant