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Cinematic game mode #168

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ghost opened this issue Feb 27, 2012 · 3 comments
Open

Cinematic game mode #168

ghost opened this issue Feb 27, 2012 · 3 comments
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Revive: Convert issue has been looked at and should be converted to a GitHub discussion Topic: Architecture Requests, Issues and Changes related to software architecture, programming patterns, etc. Type: Dream Issues describing future (dream-land level) endeavours

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@ghost
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ghost commented Feb 27, 2012

Player can fly in god mode trough the world and mark positions and orientations as basepoints for a fly-trough. Sould go along with creative mode & webm video generation.

fairly easy mode. B.Spline interpolation of positions + quternion interpolation between orientations (view direction)

Could be improved by preloading geometry for smoother flight (positions are known before)
Mode should not render ui elements.

@Cervator
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Zombie bump! @MarcinSc just got us a cinematic camera with @skaldarnar interested in using it and I ran into this issue. Wanted to ping it and Marcin as potential added features (marking positions, disabling UI pieces)

@skaldarnar
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The MC-Mod "Camera Studio" might be a good point of inspiration!
http://www.minecraftforum.net/topic/938825-164-camera-studio-v2164-standalone-modloader-forge-video-recorder/

@skaldarnar
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In the meantime, we have a cinematic camera mode: #946

@jdrueckert jdrueckert added Type: Dream Issues describing future (dream-land level) endeavours Revive: Convert issue has been looked at and should be converted to a GitHub discussion labels Jul 14, 2024
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Revive: Convert issue has been looked at and should be converted to a GitHub discussion Topic: Architecture Requests, Issues and Changes related to software architecture, programming patterns, etc. Type: Dream Issues describing future (dream-land level) endeavours
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