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.gitignore
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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
# Unity Files
[Uu]nity/[Ll]ibrary/
[Uu]nity/[Tt]emp/
[Uu]nity/[Oo]bj/
[Uu]nity/[Bb]uild/
[Uu]nity/[Bb]uilds/
[Uu]nity/[Ll]ogs/
[Uu]nity/[Uu]ser[Ss]ettings/
[Uu]nity/[Aa]ssets/[Ss]treamingAssets/
[Uu]nity/[Aa]ssets/[Ss]treamingAssets.meta
[Uu]nity/[Aa]ssets/Moralis Web3 Unity SDK/
[Uu]nity/[Aa]ssets/Moralis Web3 Unity SDK.meta
# Hardhat Files
[Ss]mart[Cc]ontracts/[Hh]ardhat/artifacts/
[Ss]mart[Cc]ontracts/[Hh]ardhat/cache/
[Ss]mart[Cc]ontracts/[Hh]ardhat/node_modules/
[Ss]mart[Cc]ontracts/[Hh]ardhat/.env*
[Ss]mart[Cc]ontracts/[Hh]ardhat/coverage/
[Ss]mart[Cc]ontracts/[Hh]ardhat/coverage.json
# Visual Studio cache directory
.vs/
.idea/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
*.log
*.bak
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Samples symlink to Samples~
Samples
Samples.meta