diff --git a/.vscode/launch.json b/.vscode/launch.json new file mode 100644 index 0000000..3687446 --- /dev/null +++ b/.vscode/launch.json @@ -0,0 +1,14 @@ +{ + "version": "0.3.0", + "configurations": [ + { + "type": "minecraft-js", + "request": "attach", + "name": "Wait for Minecraft Debug Connections", + "mode": "listen", + "localRoot": "${workspaceFolder}/", + "port": 19144 + } + ] + } + \ No newline at end of file diff --git a/README.md b/README.md index a6cc011..3497a4b 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,5 @@ # Naruto-Bedrock -![Latest Stable Release](https://badgen.net/github/release/modmaker101/minecraft-bedrock-naruto/stable) -![Latest Release](https://badgen.net/github/release/modmaker101/minecraft-bedrock-naruto) +![Latest Stable Release](https://badgen.net/github/release/modmaker101/minecraft-bedrock-naruto/stable) ![issues](https://badgen.net/github/open-issues/modmaker101/minecraft-bedrock-naruto) ![License](https://badgen.net/badge/license/BSL/blue) ![branches](https://badgen.net/github/branches/modmaker101/minecraft-bedrock-naruto) ![pr's](https://badgen.net/github/merged-prs/modmaker101/minecraft-bedrock-naruto) # Check This Out diff --git a/nResource.mcaddon b/nBehavior.mcaddon similarity index 89% rename from nResource.mcaddon rename to nBehavior.mcaddon index 0a8de2c..5e4306c 100644 Binary files a/nResource.mcaddon and b/nBehavior.mcaddon differ diff --git a/nBehavior/manifest.json b/nBehavior/manifest.json index 82e0a94..8a139fa 100644 --- a/nBehavior/manifest.json +++ b/nBehavior/manifest.json @@ -30,7 +30,7 @@ }, { "module_name": "@minecraft/server", - "version": "1.11.0-beta" + "version": "1.12.0-beta" } ] } diff --git a/nBehavior/scripts/serverSide/server.say.js b/nBehavior/scripts/serverSide/server.say.js deleted file mode 100644 index 7e5311f..0000000 --- a/nBehavior/scripts/serverSide/server.say.js +++ /dev/null @@ -1,13 +0,0 @@ -import { world } from "@minecraft/server"; - -export let ingMessage = "§lThanks For Downloading §2Minecraft Bedrock §eNaruto Mod"; - -// Function to send the message to a player -function sendMessageToPlayer(player) { - player.sendMessage(ingMessage); -} - -// Listen for the playerSpawn event -world.afterEvents.playerSpawn.subscribe((event) => { - sendMessageToPlayer(event.player); -}); diff --git a/nResource/textures/items/weapons/katana - Copy.png b/nResource/textures/items/weapons/katana - Copy.png deleted file mode 100644 index 77d5bc6..0000000 Binary files a/nResource/textures/items/weapons/katana - Copy.png and /dev/null differ diff --git a/nResource/textures/items/weapons/katana.png b/nResource/textures/items/weapons/katana.png index 210c840..475bbe5 100644 Binary files a/nResource/textures/items/weapons/katana.png and b/nResource/textures/items/weapons/katana.png differ diff --git a/nResource/textures/items/weapons/katanaog.png b/nResource/textures/items/weapons/katanaog.png new file mode 100644 index 0000000..210c840 Binary files /dev/null and b/nResource/textures/items/weapons/katanaog.png differ