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forge.config.js
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forge.config.js
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const fs = require('fs');
const path = require('path');
module.exports = {
packagerConfig: {
asar: true,
executableName: 'stampnyaa',
icon: './assets/icon',
},
rebuildConfig: {},
makers: [
{
name: '@electron-forge/maker-squirrel',
config: {
iconUrl: 'https://github.com/MarvNC/StampNyaa/raw/master/assets/icon.ico',
setupIcon: './assets/icon.ico',
},
},
{
name: '@electron-forge/maker-zip',
platforms: ['darwin'],
},
{
name: '@electron-forge/maker-deb',
executableName: 'stampnyaa',
config: {
options: {
icon: './assets/icon.png',
},
},
},
{
name: '@electron-forge/maker-rpm',
config: {},
},
],
plugins: [
{
name: '@electron-forge/plugin-auto-unpack-natives',
config: {},
},
{
name: '@electron-forge/plugin-vite',
config: {
// `build` can specify multiple entry builds, which can be Main process, Preload scripts, Worker process, etc.
// If you are familiar with Vite configuration, it will look really familiar.
build: [
{
// `entry` is just an alias for `build.lib.entry` in the corresponding file of `config`.
entry: 'src/index.ts',
config: 'vite.config.ts',
},
{
entry: 'src/preload.js',
config: 'vite.config.ts',
},
],
renderer: [
{
name: 'main_window',
config: 'vite.config.ts',
},
],
},
},
],
publishers: [
{
name: '@electron-forge/publisher-github',
config: {
repository: {
owner: 'MarvNC',
name: 'StampNyaa',
},
draft: true,
},
},
],
hooks: {
// Fix sqlite links out of the package https://www.update.rocks/blog/fixing-the-python3/
packageAfterPrune: async (forgeConfig, buildPath, electronVersion, platform, arch) => {
if (platform === 'darwin' || platform === 'linux') {
console.log('We need to remove the problematic link file on macOS/Linux');
console.log(`Build path ${buildPath}`);
fs.unlinkSync(path.join(buildPath, 'node_modules/sqlite3/build/node_gyp_bins/python3'));
}
},
},
};