This component can be found under the CoreAcademy account on Community Content.
The Healing Buff component can be used by players when they need to heal themselves. They can enter the area and receive healing over time while in the area. This could be useful for players that come back from fighting enemies that need to recover their health.
Drag the Healing Buff component into the hierarchy. If the player's health is below their max health, then they will start healing. Once they leave the area they will stop healing.
To test the component, a demo template has also been included that contains a health bar, and damage pad so you can see the health change.
The Healing Buff template has a few custom properties on the root of the object.
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HealSpeed
The time it takes between healing bursts.
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HealAmount
The amount to heal each burst.