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Releases: Majrusz/MajruszsProgressiveDifficultyMod

Majrusz's Progressive Difficulty 1.7.6 (1.20)

09 Jun 18:08
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  • ported to Minecraft 1.20
  • added Smithing Template for Enderium upgrades

Majrusz's Progressive Difficulty 1.7.6 (1.19.2)

08 Jun 11:47
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Majrusz's Progressive Difficulty 1.7.6 (1.18.2)

08 Jun 11:47
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Majrusz's Progressive Difficulty 1.7.6 (1.19.3)

08 Jun 11:45
f09c217
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Majrusz's Progressive Difficulty 1.7.5 (1.19.2)

03 Jun 09:23
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  • changed required Majrusz Library version from 4.0.0+ to 4.1.0+
  • made Cerberus and Tank vulnerable to sunlight
  • decreased amount of Bandages in Undead Army Treasure Bag
  • updated game stage textures
  • updated Chinese translation (thanks to @SettingDust)
  • fixed bug with advancements for Treasure Bags not being applied properly
  • fixed bug with Undead Army mobs spawning underwater
  • fixed bug with Tank still being able to hit through walls
  • fixed bug with Angler Treasure Bag and Raid Treasure Bag being unobtainable in survival mode
  • fixed Undead Army boss crash cannot invoke "net.minecraft.resources.ResourceLocation.equals(Object)" because "id" is null (reported by @HowardDaFlamingo)
  • fixed bug with Soul Jar bonuses not applying properly
  • fixed bug with damage and health bonuses not applying properly on mobs
  • fixed bug with Undead Army armor bonus not applying properly

Majrusz's Progressive Difficulty 1.7.5 (1.18.2)

03 Jun 09:24
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  • changed required Majrusz Library version from 4.0.0+ to 4.1.0+
  • made Cerberus and Tank vulnerable to sunlight
  • decreased amount of Bandages in Undead Army Treasure Bag
  • updated game stage textures
  • updated Chinese translation (thanks to @SettingDust)
  • fixed bug with advancements for Treasure Bags not being applied properly
  • fixed bug with Undead Army mobs spawning underwater
  • fixed bug with Tank still being able to hit through walls
  • fixed bug with Angler Treasure Bag and Raid Treasure Bag being unobtainable in survival mode
  • fixed Undead Army boss crash cannot invoke "net.minecraft.resources.ResourceLocation.equals(Object)" because "id" is null (reported by @HowardDaFlamingo)
  • fixed bug with Soul Jar bonuses not applying properly
  • fixed bug with damage and health bonuses not applying properly on mobs
  • fixed bug with Undead Army armor bonus not applying properly

Majrusz's Progressive Difficulty 1.7.5 (1.19.3)

03 Jun 09:23
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  • changed required Majrusz Library version from 4.0.0+ to 4.1.0+
  • made Cerberus and Tank vulnerable to sunlight
  • decreased amount of Bandages in Undead Army Treasure Bag
  • updated game stage textures
  • updated Chinese translation (thanks to @SettingDust)
  • fixed bug with advancements for Treasure Bags not being applied properly
  • fixed bug with Undead Army mobs spawning underwater
  • fixed bug with Tank still being able to hit through walls
  • fixed bug with Angler Treasure Bag and Raid Treasure Bag being unobtainable in survival mode
  • fixed Undead Army boss crash cannot invoke "net.minecraft.resources.ResourceLocation.equals(Object)" because "id" is null (reported by @HowardDaFlamingo)
  • fixed bug with Soul Jar bonuses not applying properly
  • fixed bug with damage and health bonuses not applying properly on mobs
  • fixed bug with Undead Army armor bonus not applying properly

Majrusz's Progressive Difficulty 1.7.4 (1.18.2)

28 May 17:22
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  • added config to modify Clamped Regional Difficulty penalty
  • added 50% chance for Cursed Armor to spawn in Dungeon chest
  • added 25% chance for Cursed Armor to spawn in all Nether chests- changed required Majrusz Library version from 3.3.0+ to 4.0.0+
  • added /undeadarmy list command to list all Undead Armies in progress
  • added Cloth to Undead Army Patrol loot table
  • made Creeperling explosion not destroy items on the ground
  • decreased Cerberus attack damage from 10 to 8
  • decreased required amount of killed undead mobs to start the first Undead Army from 75 to 25 (and made it configurable)
  • updated Spanish translation (thanks to @spliitbtw)
  • fixed bug with Clamped Regional Difficulty penalties applying only to mod related features
  • fixed warning spam related to mob groups (reported by @Nep-Nep)
  • fixed invalid comment for Slime Slowness attack (reported by @Danieloxor)
  • fixed compatibility bug with Cursed Armor not moving/reacting (reported by @NJL5390)
  • fixed Cerberus attack always applying Wither even if the player blocks with a shield
  • fixed bug with Treasure Bags not always giving the whole loot
  • fixed bug with Cerberus and Tank being able to attack through walls
  • fixed few Soul Jar bonus names
  • fixed Enderium Shard Ore generation issue

Majrusz's Progressive Difficulty 1.7.4 (1.19.2)

28 May 17:22
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  • added config to modify Clamped Regional Difficulty penalty
  • added 50% chance for Cursed Armor to spawn in Dungeon chest
  • added 25% chance for Cursed Armor to spawn in all Nether chests- changed required Majrusz Library version from 3.3.0+ to 4.0.0+
  • added /undeadarmy list command to list all Undead Armies in progress
  • added Cloth to Undead Army Patrol loot table
  • made Creeperling explosion not destroy items on the ground
  • decreased Cerberus attack damage from 10 to 8
  • decreased required amount of killed undead mobs to start the first Undead Army from 75 to 25 (and made it configurable)
  • updated Spanish translation (thanks to @spliitbtw)
  • fixed bug with Clamped Regional Difficulty penalties applying only to mod related features
  • fixed warning spam related to mob groups (reported by @Nep-Nep)
  • fixed invalid comment for Slime Slowness attack (reported by @Danieloxor)
  • fixed compatibility bug with Cursed Armor not moving/reacting (reported by @NJL5390)
  • fixed Cerberus attack always applying Wither even if the player blocks with a shield
  • fixed bug with Treasure Bags not always giving the whole loot
  • fixed bug with Cerberus and Tank being able to attack through walls
  • fixed few Soul Jar bonus names
  • fixed Enderium Shard Ore generation issue

Majrusz's Progressive Difficulty 1.7.4 (1.19.3)

28 May 17:21
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  • changed required Majrusz Library version from 3.3.0+ to 4.0.0+
  • added config to modify Clamped Regional Difficulty penalty
  • added 50% chance for Cursed Armor to spawn in Dungeon chest
  • added 25% chance for Cursed Armor to spawn in all Nether chests
  • added /undeadarmy list command to list all Undead Armies in progress
  • added Cloth to Undead Army Patrol loot table
  • made Creeperling explosion not destroy items on the ground
  • decreased Cerberus attack damage from 10 to 8
  • decreased required amount of killed undead mobs to start the first Undead Army from 75 to 25 (and made it configurable)
  • updated Spanish translation (thanks to @spliitbtw)
  • fixed bug with Clamped Regional Difficulty penalties applying only to mod related features
  • fixed warning spam related to mob groups (reported by @Nep-Nep)
  • fixed invalid comment for Slime Slowness attack (reported by @Danieloxor)
  • fixed compatibility bug with Cursed Armor not moving/reacting (reported by @NJL5390)
  • fixed Cerberus attack always applying Wither even if the player blocks with a shield
  • fixed bug with Treasure Bags not always giving the whole loot
  • fixed bug with Cerberus and Tank being able to attack through walls
  • fixed few Soul Jar bonus names
  • fixed Enderium Shard Ore generation issue