Releases: Majrusz/MajruszsProgressiveDifficultyMod
Releases · Majrusz/MajruszsProgressiveDifficultyMod
Majrusz's Progressive Difficulty 1.7.6 (1.20)
- ported to Minecraft 1.20
- added Smithing Template for Enderium upgrades
Majrusz's Progressive Difficulty 1.7.6 (1.19.2)
- fixed game crash on start up
Majrusz's Progressive Difficulty 1.7.6 (1.18.2)
- fixed game crash on start up
Majrusz's Progressive Difficulty 1.7.6 (1.19.3)
- fixed game crash on start up
Majrusz's Progressive Difficulty 1.7.5 (1.19.2)
- changed required Majrusz Library version from 4.0.0+ to 4.1.0+
- made Cerberus and Tank vulnerable to sunlight
- decreased amount of Bandages in Undead Army Treasure Bag
- updated game stage textures
- updated Chinese translation (thanks to @SettingDust)
- fixed bug with advancements for Treasure Bags not being applied properly
- fixed bug with Undead Army mobs spawning underwater
- fixed bug with Tank still being able to hit through walls
- fixed bug with Angler Treasure Bag and Raid Treasure Bag being unobtainable in survival mode
- fixed Undead Army boss crash
cannot invoke "net.minecraft.resources.ResourceLocation.equals(Object)" because "id" is null
(reported by @HowardDaFlamingo) - fixed bug with Soul Jar bonuses not applying properly
- fixed bug with damage and health bonuses not applying properly on mobs
- fixed bug with Undead Army armor bonus not applying properly
Majrusz's Progressive Difficulty 1.7.5 (1.18.2)
- changed required Majrusz Library version from 4.0.0+ to 4.1.0+
- made Cerberus and Tank vulnerable to sunlight
- decreased amount of Bandages in Undead Army Treasure Bag
- updated game stage textures
- updated Chinese translation (thanks to @SettingDust)
- fixed bug with advancements for Treasure Bags not being applied properly
- fixed bug with Undead Army mobs spawning underwater
- fixed bug with Tank still being able to hit through walls
- fixed bug with Angler Treasure Bag and Raid Treasure Bag being unobtainable in survival mode
- fixed Undead Army boss crash
cannot invoke "net.minecraft.resources.ResourceLocation.equals(Object)" because "id" is null
(reported by @HowardDaFlamingo) - fixed bug with Soul Jar bonuses not applying properly
- fixed bug with damage and health bonuses not applying properly on mobs
- fixed bug with Undead Army armor bonus not applying properly
Majrusz's Progressive Difficulty 1.7.5 (1.19.3)
- changed required Majrusz Library version from 4.0.0+ to 4.1.0+
- made Cerberus and Tank vulnerable to sunlight
- decreased amount of Bandages in Undead Army Treasure Bag
- updated game stage textures
- updated Chinese translation (thanks to @SettingDust)
- fixed bug with advancements for Treasure Bags not being applied properly
- fixed bug with Undead Army mobs spawning underwater
- fixed bug with Tank still being able to hit through walls
- fixed bug with Angler Treasure Bag and Raid Treasure Bag being unobtainable in survival mode
- fixed Undead Army boss crash
cannot invoke "net.minecraft.resources.ResourceLocation.equals(Object)" because "id" is null
(reported by @HowardDaFlamingo) - fixed bug with Soul Jar bonuses not applying properly
- fixed bug with damage and health bonuses not applying properly on mobs
- fixed bug with Undead Army armor bonus not applying properly
Majrusz's Progressive Difficulty 1.7.4 (1.18.2)
- added config to modify Clamped Regional Difficulty penalty
- added 50% chance for Cursed Armor to spawn in Dungeon chest
- added 25% chance for Cursed Armor to spawn in all Nether chests- changed required Majrusz Library version from 3.3.0+ to 4.0.0+
- added /undeadarmy list command to list all Undead Armies in progress
- added Cloth to Undead Army Patrol loot table
- made Creeperling explosion not destroy items on the ground
- decreased Cerberus attack damage from 10 to 8
- decreased required amount of killed undead mobs to start the first Undead Army from 75 to 25 (and made it configurable)
- updated Spanish translation (thanks to @spliitbtw)
- fixed bug with Clamped Regional Difficulty penalties applying only to mod related features
- fixed warning spam related to mob groups (reported by @Nep-Nep)
- fixed invalid comment for Slime Slowness attack (reported by @Danieloxor)
- fixed compatibility bug with Cursed Armor not moving/reacting (reported by @NJL5390)
- fixed Cerberus attack always applying Wither even if the player blocks with a shield
- fixed bug with Treasure Bags not always giving the whole loot
- fixed bug with Cerberus and Tank being able to attack through walls
- fixed few Soul Jar bonus names
- fixed Enderium Shard Ore generation issue
Majrusz's Progressive Difficulty 1.7.4 (1.19.2)
- added config to modify Clamped Regional Difficulty penalty
- added 50% chance for Cursed Armor to spawn in Dungeon chest
- added 25% chance for Cursed Armor to spawn in all Nether chests- changed required Majrusz Library version from 3.3.0+ to 4.0.0+
- added /undeadarmy list command to list all Undead Armies in progress
- added Cloth to Undead Army Patrol loot table
- made Creeperling explosion not destroy items on the ground
- decreased Cerberus attack damage from 10 to 8
- decreased required amount of killed undead mobs to start the first Undead Army from 75 to 25 (and made it configurable)
- updated Spanish translation (thanks to @spliitbtw)
- fixed bug with Clamped Regional Difficulty penalties applying only to mod related features
- fixed warning spam related to mob groups (reported by @Nep-Nep)
- fixed invalid comment for Slime Slowness attack (reported by @Danieloxor)
- fixed compatibility bug with Cursed Armor not moving/reacting (reported by @NJL5390)
- fixed Cerberus attack always applying Wither even if the player blocks with a shield
- fixed bug with Treasure Bags not always giving the whole loot
- fixed bug with Cerberus and Tank being able to attack through walls
- fixed few Soul Jar bonus names
- fixed Enderium Shard Ore generation issue
Majrusz's Progressive Difficulty 1.7.4 (1.19.3)
- changed required Majrusz Library version from 3.3.0+ to 4.0.0+
- added config to modify Clamped Regional Difficulty penalty
- added 50% chance for Cursed Armor to spawn in Dungeon chest
- added 25% chance for Cursed Armor to spawn in all Nether chests
- added /undeadarmy list command to list all Undead Armies in progress
- added Cloth to Undead Army Patrol loot table
- made Creeperling explosion not destroy items on the ground
- decreased Cerberus attack damage from 10 to 8
- decreased required amount of killed undead mobs to start the first Undead Army from 75 to 25 (and made it configurable)
- updated Spanish translation (thanks to @spliitbtw)
- fixed bug with Clamped Regional Difficulty penalties applying only to mod related features
- fixed warning spam related to mob groups (reported by @Nep-Nep)
- fixed invalid comment for Slime Slowness attack (reported by @Danieloxor)
- fixed compatibility bug with Cursed Armor not moving/reacting (reported by @NJL5390)
- fixed Cerberus attack always applying Wither even if the player blocks with a shield
- fixed bug with Treasure Bags not always giving the whole loot
- fixed bug with Cerberus and Tank being able to attack through walls
- fixed few Soul Jar bonus names
- fixed Enderium Shard Ore generation issue