Releases
0.5.3-beta
Majrusz's Progressive Difficulty 0.5.3
changed minimum required Majrusz Library version from 1.3.0 to 1.5.0
added config list of entities that starts Expert and Master Modes
added config list of dimensions that starts Expert and Master Modes
added config list for entities that should be immune to bleeding
added crafting recipes for Undead Army leather armor (made from Tattered Cloths)
entering any dimension now always starts Expert Mode (can be disabled in config)
changed required items fished for Fisherman Treasure Bag reward from 30/20/10 to 20/15/10
changed some of the config comments
fixed bug with gamestate command not always changing game state properly
fixed bug with Villagers not converting to Zombie Villagers after dying from Bleeding that was caused by Zombies
fixed bug with Bleeding not being visible sometimes
fixed bug with Treasure Bags that were rewarding the player with loot even though they were disabled
fixed bug with player getting rewarded sometimes with more than one Treasure Bag
fixed bug with Pillager's Wolf not despawning at all
fixed bug with End Armor not being immune to lava and fire
fixed bug with structure generation on flat worlds causing the game to crash
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