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# Sets default memory used for gradle commands. Can be overridden by user or command line properties. | ||
# This is required to provide enough memory for the Minecraft decompilation process. | ||
org.gradle.jvmargs=-Xmx3G | ||
org.gradle.daemon=false | ||
org.gradle.daemon=false | ||
versions_minecraft=1.19.2 | ||
versions_minecraft_range=[1.19.2,1.20) | ||
versions_forge=43.2.0 | ||
versions_forge_range=[43.2.0,) | ||
versions_mod=1.9.0 | ||
versions_mlib=4.3.0 | ||
versions_mlib_range=[4.3.0,5.0.0) |
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libs/majrusz-library-1.19.2-4.0.0.jar → libs/majrusz-library-1.19.2-4.3.0.jar
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66 changes: 66 additions & 0 deletions
66
src/main/java/com/majruszsenchantments/curses/SlipperyCurse.java
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package com.majruszsenchantments.curses; | ||
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import com.majruszsenchantments.Registries; | ||
import com.mlib.EquipmentSlots; | ||
import com.mlib.annotations.AutoInstance; | ||
import com.mlib.config.ConfigGroup; | ||
import com.mlib.config.DoubleConfig; | ||
import com.mlib.enchantments.CustomEnchantment; | ||
import com.mlib.gamemodifiers.Condition; | ||
import com.mlib.gamemodifiers.ModConfigs; | ||
import com.mlib.gamemodifiers.contexts.OnEnchantmentAvailabilityCheck; | ||
import com.mlib.gamemodifiers.contexts.OnPlayerTick; | ||
import com.mlib.math.Range; | ||
import net.minecraft.world.entity.EquipmentSlot; | ||
import net.minecraft.world.item.ItemStack; | ||
import net.minecraftforge.api.distmarker.Dist; | ||
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import java.util.function.Supplier; | ||
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public class SlipperyCurse extends CustomEnchantment { | ||
public SlipperyCurse() { | ||
this.rarity( Rarity.RARE ) | ||
.category( Registries.TOOLS ) | ||
.slots( EquipmentSlots.BOTH_HANDS ) | ||
.curse() | ||
.maxLevel( 1 ) | ||
.minLevelCost( level->10 ) | ||
.maxLevelCost( level->50 ); | ||
} | ||
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@AutoInstance | ||
public static class Handler { | ||
final Supplier< SlipperyCurse > enchantment = Registries.SLIPPERY; | ||
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public Handler() { | ||
ConfigGroup group = ModConfigs.registerSubgroup( Registries.Groups.CURSE ) | ||
.name( "Slippery" ) | ||
.comment( "Makes the item occasionally drop out of hand." ); | ||
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OnEnchantmentAvailabilityCheck.listen( OnEnchantmentAvailabilityCheck.ENABLE ) | ||
.addCondition( OnEnchantmentAvailabilityCheck.is( this.enchantment ) ) | ||
.addCondition( OnEnchantmentAvailabilityCheck.excludable() ) | ||
.insertTo( group ); | ||
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DoubleConfig dropCooldown = new DoubleConfig( 1.0, new Range<>( 0.1, 300.0 ) ); | ||
dropCooldown.name( "drop_cooldown" ).comment( "Cooldown in seconds between ticks." ); | ||
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DoubleConfig dropChance = new DoubleConfig( 0.03, Range.CHANCE ); | ||
dropChance.name( "drop_chance" ).comment( "Chance to drop held item every tick." ); | ||
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OnPlayerTick.listen( this::dropWeapon ) | ||
.addCondition( Condition.isServer() ) | ||
.addCondition( Condition.hasEnchantment( this.enchantment, data->data.player ) ) | ||
.addCondition( Condition.cooldown( dropCooldown, Dist.DEDICATED_SERVER ) ) | ||
.addCondition( Condition.chance( dropChance ) ) | ||
.insertTo( group ); | ||
} | ||
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private void dropWeapon( OnPlayerTick.Data data ) { | ||
EquipmentSlot slot = this.enchantment.get().hasEnchantment( data.player.getMainHandItem() ) ? EquipmentSlot.MAINHAND : EquipmentSlot.OFFHAND; | ||
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data.player.drop( data.player.getItemBySlot( slot ), false ); | ||
data.player.setItemSlot( slot, ItemStack.EMPTY ); | ||
} | ||
} | ||
} |
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62 changes: 62 additions & 0 deletions
62
src/main/java/com/majruszsenchantments/enchantments/RepulsionEnchantment.java
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package com.majruszsenchantments.enchantments; | ||
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import com.majruszsenchantments.Registries; | ||
import com.mlib.EquipmentSlots; | ||
import com.mlib.annotations.AutoInstance; | ||
import com.mlib.config.ConfigGroup; | ||
import com.mlib.config.DoubleConfig; | ||
import com.mlib.enchantments.CustomEnchantment; | ||
import com.mlib.gamemodifiers.Condition; | ||
import com.mlib.gamemodifiers.ModConfigs; | ||
import com.mlib.gamemodifiers.contexts.OnDamaged; | ||
import com.mlib.gamemodifiers.contexts.OnEnchantmentAvailabilityCheck; | ||
import com.mlib.items.ItemHelper; | ||
import com.mlib.math.Range; | ||
import net.minecraft.util.Mth; | ||
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import java.util.function.Supplier; | ||
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public class RepulsionEnchantment extends CustomEnchantment { | ||
public RepulsionEnchantment() { | ||
this.rarity( Rarity.RARE ) | ||
.category( Registries.SHIELD ) | ||
.slots( EquipmentSlots.BOTH_HANDS ) | ||
.maxLevel( 1 ) | ||
.minLevelCost( level->15 ) | ||
.maxLevelCost( level->45 ); | ||
} | ||
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@AutoInstance | ||
public static class Handler { | ||
final DoubleConfig strength = new DoubleConfig( 1.0, new Range<>( 0.0, 10.0 ) ); | ||
final Supplier< RepulsionEnchantment > enchantment = Registries.REPULSION; | ||
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public Handler() { | ||
ConfigGroup group = ModConfigs.registerSubgroup( Registries.Groups.ENCHANTMENT ) | ||
.name( "Repulsion" ) | ||
.comment( "Knocks back mobs when blocking their attack." ); | ||
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OnEnchantmentAvailabilityCheck.listen( OnEnchantmentAvailabilityCheck.ENABLE ) | ||
.addCondition( OnEnchantmentAvailabilityCheck.is( this.enchantment ) ) | ||
.addCondition( OnEnchantmentAvailabilityCheck.excludable() ) | ||
.insertTo( group ); | ||
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OnDamaged.listen( this::knockbackEnemy ) | ||
.addCondition( Condition.isServer() ) | ||
.addCondition( Condition.predicate( data->data.attacker != null ) ) | ||
.addCondition( OnDamaged.isDirect() ) | ||
.addCondition( OnDamaged.dealtAnyDamage().negate() ) | ||
.addCondition( this.isBlockingWithRepulsionShield() ) | ||
.addConfig( this.strength.name( "strength" ).comment( "Determines how strong the knock back is." ) ) | ||
.insertTo( group ); | ||
} | ||
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private void knockbackEnemy( OnDamaged.Data data ) { | ||
data.attacker.knockback( this.strength.asFloat(), Mth.sin( data.attacker.getYRot() * ( float )Math.PI / 180.0f + ( float )Math.PI ), -Mth.cos( data.attacker.getYRot() * ( float )Math.PI / 180.0f + ( float )Math.PI ) ); | ||
} | ||
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private Condition< OnDamaged.Data > isBlockingWithRepulsionShield() { | ||
return Condition.predicate( data->this.enchantment.get().hasEnchantment( ItemHelper.getCurrentlyUsedItem( data.target ) ) ); | ||
} | ||
} | ||
} |
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