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BipedFix.csproj
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BipedFix.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net46</TargetFramework>
<AssemblyName>BipedFix</AssemblyName>
<Description>Biped Fix Description</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="UnityEngine" Version="5.6.1" />
<PackageReference Include="UnityEngine.Modules" Version="2017.4.30" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>libs\Assembly-CSharp.stripped.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>libs\UnityEngine.UI.stripped.dll</HintPath>
</Reference>
</ItemGroup>
</Project>