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UMP.ts
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UMP.ts
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import type { Part } from '../index.js';
import type { ChunkedDataBuffer } from './ChunkedDataBuffer.js';
export class UMP {
private chunkedDataBuffer: ChunkedDataBuffer;
constructor(chunkedDataBuffer: ChunkedDataBuffer) {
this.chunkedDataBuffer = chunkedDataBuffer;
}
public parse(handlePart: (part: Part) => void) {
while (true) {
let offset = 0;
const [ partType, newOffset ] = this.readVarInt(offset);
offset = newOffset;
const [ partSize, finalOffset ] = this.readVarInt(offset);
offset = finalOffset;
if (partType < 0 || partSize < 0)
break;
// Note that we don't handle cases like this YET..
if (!this.chunkedDataBuffer.canReadBytes(offset, partSize))
break;
const splitResult = this.chunkedDataBuffer.split(offset).remainingBuffer.split(partSize);
offset = 0;
handlePart({
type: partType,
size: partSize,
data: splitResult.extractedBuffer
});
this.chunkedDataBuffer = splitResult.remainingBuffer;
}
}
public readVarInt(offset: number): [number, number] {
let byteLength: number;
// Determine the length of the val
if (this.chunkedDataBuffer.canReadBytes(offset, 1)) {
const firstByte = this.chunkedDataBuffer.getUint8(offset);
byteLength = firstByte < 128 ? 1 : firstByte < 192 ? 2 : firstByte < 224 ? 3 : firstByte < 240 ? 4 : 5;
} else {
byteLength = 0;
}
if (byteLength < 1 || !this.chunkedDataBuffer.canReadBytes(offset, byteLength)) {
return [ -1, offset ];
}
let value: number;
// Now read it based on the length
switch (byteLength) {
case 1:
value = this.chunkedDataBuffer.getUint8(offset++);
break;
case 2: {
const byte1 = this.chunkedDataBuffer.getUint8(offset++);
const byte2 = this.chunkedDataBuffer.getUint8(offset++);
value = (byte1 & 0x3f) + 64 * byte2;
break;
}
case 3: {
const byte1 = this.chunkedDataBuffer.getUint8(offset++);
const byte2 = this.chunkedDataBuffer.getUint8(offset++);
const byte3 = this.chunkedDataBuffer.getUint8(offset++);
value = (byte1 & 0x1f) + 32 * (byte2 + 256 * byte3);
break;
}
case 4: {
const byte1 = this.chunkedDataBuffer.getUint8(offset++);
const byte2 = this.chunkedDataBuffer.getUint8(offset++);
const byte3 = this.chunkedDataBuffer.getUint8(offset++);
const byte4 = this.chunkedDataBuffer.getUint8(offset++);
value = (byte1 & 0x0f) + 16 * (byte2 + 256 * (byte3 + 256 * byte4));
break;
}
default: {
const tempOffset = offset + 1;
this.chunkedDataBuffer.focus(tempOffset);
if (this.canReadFromCurrentChunk(tempOffset, 4)) {
value = this.getCurrentDataView().getUint32(tempOffset - this.chunkedDataBuffer.currentChunkOffset, true);
} else {
const byte3 = this.chunkedDataBuffer.getUint8(tempOffset + 2) + 256 * this.chunkedDataBuffer.getUint8(tempOffset + 3);
value =
this.chunkedDataBuffer.getUint8(tempOffset) +
256 * (this.chunkedDataBuffer.getUint8(tempOffset + 1) + 256 * byte3);
}
offset += 5;
break;
}
}
return [ value, offset ];
}
public canReadFromCurrentChunk(offset: number, length: number): boolean {
return offset - this.chunkedDataBuffer.currentChunkOffset + length <= this.chunkedDataBuffer.chunks[this.chunkedDataBuffer.currentChunkIndex].length;
}
public getCurrentDataView(): DataView {
if (!this.chunkedDataBuffer.currentDataView) {
const currentChunk = this.chunkedDataBuffer.chunks[this.chunkedDataBuffer.currentChunkIndex];
this.chunkedDataBuffer.currentDataView = new DataView(currentChunk.buffer, currentChunk.byteOffset, currentChunk.length);
}
return this.chunkedDataBuffer.currentDataView;
}
}