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Ingame GUI #5

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approxit opened this issue Aug 3, 2020 · 0 comments
Open

Ingame GUI #5

approxit opened this issue Aug 3, 2020 · 0 comments

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@approxit
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approxit commented Aug 3, 2020

As game is in play, besides map, few things should be displayed on screen. Current player avatar/name, pawns left, score and tile to put on map.

Additionally, flow of the player turn should be explicitly presented to players. Placing tile setp, placing pawn step (or unavailability for it). Skipping steps or sooner turn ending should be indicated too.

Another thing is player switching method. In first version this stuff was handled in bottom bar, but in reworked version it could be more extensive.

Pawns stats implementation options:

  • Pawns stack
  • Paws number

Turn flow implementation option

  • Tile draw animation
  • No animation at all, tile just shows up after player turn

Player switching implementation options:

  • Full fledged screen banner indicating turn switching with "READY"-line button to proceed.
  • Compact version contained in bottom bar (old-style)
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