You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Splash screen takes first seconds in the game. It could be a little more fancy than simple title with background.
As villages could have quite interesting maps composed from tiles, its splash screen can have some map as background slowly scrolling in some directions.
On top of than, proper game title can float with main menu, or prompt to git any key, to proceed.
Implementation options:
Use predefined background bitmap, bigger than screen, and move it around.
Use actual randomly generated map and incorporate scrolling around or randomly pick a direction and scroll to infinite.
Totally classical approach to splash screen - just some static background.
The text was updated successfully, but these errors were encountered:
Splash screen takes first seconds in the game. It could be a little more fancy than simple title with background.
As villages could have quite interesting maps composed from tiles, its splash screen can have some map as background slowly scrolling in some directions.
On top of than, proper game title can float with main menu, or prompt to git any key, to proceed.
Implementation options:
The text was updated successfully, but these errors were encountered: