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Use a unique name for CMake build-time-make-directory #395

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Commits on Sep 5, 2024

  1. Use a unique name for CMake build-time-make-directory.

    If CMake calls vulkan_compile_shader multiple times and the shader
    directory does not exist in the build directory then
    add_custom_target will be called multiple times with a target name of
    build-time-make-directory which is not allowed.
    
    Adding the filename of the input file to target name allows this to work
    and fixes the build.
    
    Signed-off-by: Robert Quill <robert.quill@imgtec.com>
    robquill committed Sep 5, 2024
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  2. Typo fix

    Signed-off-by: Robert Quill <robert.quill@imgtec.com>
    robquill committed Sep 5, 2024
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