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[Vulkan] Fix handling of render target depth
macOS (Metal) #1651: Pull request #820 opened by luboslenco
October 24, 2023 15:47 3m 17s luboslenco:main
October 24, 2023 15:47 3m 17s
Merge pull request #819 from luboslenco/main
macOS (Metal) #1650: Commit 08454c7 pushed by RobDangerous
October 22, 2023 11:42 3m 14s main
October 22, 2023 11:42 3m 14s
Fix getting render target pixels in Vulkan
macOS (Metal) #1649: Pull request #819 opened by luboslenco
October 22, 2023 11:38 2m 26s luboslenco:main
October 22, 2023 11:38 2m 26s
Merge branch 'main' of ssh://github.com/Kode/Kinc
macOS (Metal) #1648: Commit a7e50d2 pushed by RobDangerous
October 14, 2023 00:06 1m 28s main
October 14, 2023 00:06 1m 28s
Update Kong
macOS (Metal) #1647: Commit fbc77e4 pushed by RobDangerous
October 11, 2023 15:47 1m 48s main
October 11, 2023 15:47 1m 48s
Merge pull request #817 from SunDaw/d3d12-nodebug
macOS (Metal) #1646: Commit 46c7ebd pushed by RobDangerous
October 10, 2023 15:52 9m 1s main
October 10, 2023 15:52 9m 1s
Merge pull request #816 from SunDaw/d3d11-retry
macOS (Metal) #1645: Commit 16ad473 pushed by RobDangerous
October 10, 2023 15:51 2m 53s main
October 10, 2023 15:51 2m 53s
Prevent D3D12 crash if no debug layer support
macOS (Metal) #1644: Pull request #817 opened by SunDaw
October 9, 2023 20:13 4m 19s SunDaw:d3d12-nodebug
October 9, 2023 20:13 4m 19s
try creating D3D11Device without debug flag if failed
macOS (Metal) #1643: Pull request #816 opened by SunDaw
October 9, 2023 20:02 2m 37s SunDaw:d3d11-retry
October 9, 2023 20:02 2m 37s
Update Kong
macOS (Metal) #1642: Commit 2dcc2bc pushed by RobDangerous
October 7, 2023 21:59 5m 17s main
October 7, 2023 21:59 5m 17s
Update Kong
macOS (Metal) #1641: Commit 6ca310f pushed by RobDangerous
October 7, 2023 21:41 1m 2s main
October 7, 2023 21:41 1m 2s
Update Kong and kmake
macOS (Metal) #1640: Commit 2c82343 pushed by RobDangerous
October 7, 2023 17:26 1m 37s main
October 7, 2023 17:26 1m 37s
Fix 32bit ARM debug builds (thanks again, tizi)
macOS (Metal) #1639: Commit 4819233 pushed by RobDangerous
October 7, 2023 00:07 2m 31s main
October 7, 2023 00:07 2m 31s
Update Kong
macOS (Metal) #1638: Commit 1a74efe pushed by RobDangerous
October 6, 2023 23:31 1m 28s main
October 6, 2023 23:31 1m 28s
Update Kong
macOS (Metal) #1637: Commit feaef4c pushed by RobDangerous
October 6, 2023 19:27 1m 45s main
October 6, 2023 19:27 1m 45s
Add a Kong OpenGL support function
macOS (Metal) #1636: Commit 42d6416 pushed by RobDangerous
October 6, 2023 18:45 5m 7s main
October 6, 2023 18:45 5m 7s
Update Kong
macOS (Metal) #1635: Commit 5b7e41a pushed by RobDangerous
October 6, 2023 18:40 2m 2s main
October 6, 2023 18:40 2m 2s
Merge branch 'main' of ssh://github.com/Kode/Kinc
macOS (Metal) #1634: Commit a6431f9 pushed by RobDangerous
October 6, 2023 15:55 7m 50s main
October 6, 2023 15:55 7m 50s
Update Kong
macOS (Metal) #1633: Commit b464fd6 pushed by RobDangerous
October 6, 2023 15:53 1m 58s main
October 6, 2023 15:53 1m 58s
Add the kong_init call to a lot more backends
macOS (Metal) #1632: Commit 05d1815 pushed by RobDangerous
October 6, 2023 15:00 18m 1s main
October 6, 2023 15:00 18m 1s
Update Kong
macOS (Metal) #1631: Commit 040a679 pushed by RobDangerous
October 6, 2023 14:53 3m 18s main
October 6, 2023 14:53 3m 18s
Update Kong
macOS (Metal) #1630: Commit e054429 pushed by RobDangerous
October 6, 2023 14:36 1m 30s main
October 6, 2023 14:36 1m 30s
Update Kong
macOS (Metal) #1629: Commit ad64560 pushed by RobDangerous
October 6, 2023 14:07 2m 30s main
October 6, 2023 14:07 2m 30s
Update Kong and kmake
macOS (Metal) #1628: Commit 58a2ce2 pushed by RobDangerous
October 6, 2023 13:43 2m 1s main
October 6, 2023 13:43 2m 1s
Make Kong work on iOS and fix some warnings
macOS (Metal) #1627: Commit d79403a pushed by RobDangerous
October 6, 2023 10:30 9m 1s main
October 6, 2023 10:30 9m 1s
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