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Reset dynamic descriptor offsets
Emscripten (WebGL) #798: Commit c469d00 pushed by RobDangerous
October 9, 2024 16:10 2m 21s main
October 9, 2024 16:10 2m 21s
Allocate descriptor space for dynamic offsets
Emscripten (WebGL) #797: Commit ab3632c pushed by RobDangerous
October 9, 2024 16:07 1m 4s main
October 9, 2024 16:07 1m 4s
Set the dynamic descriptor count
Emscripten (WebGL) #796: Commit a6e4464 pushed by RobDangerous
October 8, 2024 16:56 1m 3s main
October 8, 2024 16:56 1m 3s
Receive dynamic offsets
Emscripten (WebGL) #795: Commit c7a2a7b pushed by RobDangerous
October 6, 2024 17:54 57s main
October 6, 2024 17:54 57s
Update Kong
Emscripten (WebGL) #794: Commit 3a7eea9 pushed by RobDangerous
October 3, 2024 01:43 7m 2s main
October 3, 2024 01:43 7m 2s
Support a forced stride for image loads
Emscripten (WebGL) #793: Commit dbc0b88 pushed by RobDangerous
October 3, 2024 01:38 58s main
October 3, 2024 01:38 58s
Support partial buffer access synchronization for the most part
Emscripten (WebGL) #792: Commit 78d238f pushed by RobDangerous
October 1, 2024 22:37 58s main
October 1, 2024 22:37 58s
Support partial buffer locks
Emscripten (WebGL) #791: Commit f5dba58 pushed by RobDangerous
October 1, 2024 20:43 1m 4s main
October 1, 2024 20:43 1m 4s
Automatically synchronize CPU/GPU buffer accesses
Emscripten (WebGL) #790: Commit d637ced pushed by RobDangerous
September 30, 2024 15:42 1m 3s main
September 30, 2024 15:42 1m 3s
Set more names
Emscripten (WebGL) #789: Commit 86de08f pushed by RobDangerous
September 30, 2024 12:47 1m 33s main
September 30, 2024 12:47 1m 33s
Pimp kope_d3d12_command_list_destroy
Emscripten (WebGL) #788: Commit 2e0eda0 pushed by RobDangerous
September 30, 2024 12:36 1m 11s main
September 30, 2024 12:36 1m 11s
Implement indirect draws
Emscripten (WebGL) #787: Commit dcdedd3 pushed by RobDangerous
September 30, 2024 12:33 1m 6s main
September 30, 2024 12:33 1m 6s
Implement timestamp queries
Emscripten (WebGL) #786: Commit 9a28393 pushed by RobDangerous
September 30, 2024 08:59 1m 40s main
September 30, 2024 08:59 1m 40s
Implement occlusion queries
Emscripten (WebGL) #785: Commit 930f218 pushed by RobDangerous
September 30, 2024 08:44 1m 0s main
September 30, 2024 08:44 1m 0s
Implement query-set creation.
Emscripten (WebGL) #784: Commit eef34d5 pushed by RobDangerous
September 29, 2024 22:49 1m 0s main
September 29, 2024 22:49 1m 0s
Use PIX to implement debug markers
Emscripten (WebGL) #783: Commit 6a989b9 pushed by RobDangerous
September 29, 2024 21:35 2m 27s main
September 29, 2024 21:35 2m 27s
Implement set_name for lists
Emscripten (WebGL) #782: Commit 21c80df pushed by RobDangerous
September 29, 2024 21:10 1m 34s main
September 29, 2024 21:10 1m 34s
Implement some missing functions
Emscripten (WebGL) #781: Commit dab5731 pushed by RobDangerous
September 28, 2024 01:38 54s main
September 28, 2024 01:38 54s
Fix more resource state indexing
Emscripten (WebGL) #780: Commit 30c3ff0 pushed by RobDangerous
September 27, 2024 21:44 59s main
September 27, 2024 21:44 59s
Fix indexing in kope_d3d12_descriptor_set_prepare_srv_texture
Emscripten (WebGL) #779: Commit 7dc324f pushed by RobDangerous
September 27, 2024 19:27 57s main
September 27, 2024 19:27 57s
Fix some resource state indices
Emscripten (WebGL) #778: Commit 2f0cd60 pushed by RobDangerous
September 27, 2024 01:46 56s main
September 27, 2024 01:46 56s
Update Kong
Emscripten (WebGL) #777: Commit ea02647 pushed by RobDangerous
September 27, 2024 01:32 1m 5s main
September 27, 2024 01:32 1m 5s
Introduce texture views
Emscripten (WebGL) #776: Commit 7a6d3f1 pushed by RobDangerous
September 27, 2024 01:18 1m 7s main
September 27, 2024 01:18 1m 7s
Do not transition D3D12_RESOURCE_STATE_GENERIC_READ resources some mo…
Emscripten (WebGL) #775: Commit 3b58a72 pushed by RobDangerous
September 25, 2024 23:22 56s main
September 25, 2024 23:22 56s
Do not transition D3D12_RESOURCE_STATE_GENERIC_READ resources because…
Emscripten (WebGL) #774: Commit 20fa12a pushed by RobDangerous
September 25, 2024 23:02 1m 54s main
September 25, 2024 23:02 1m 54s