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Update the Tools
Android (OpenGL) #680: Commit 58b18fd pushed by RobDangerous
October 4, 2023 01:28 5m 9s main
October 4, 2023 01:28 5m 9s
Merge pull request #815 from zshoals/window_styles_fix
Android (OpenGL) #679: Commit 25e1e6b pushed by RobDangerous
October 3, 2023 11:40 4m 0s main
October 3, 2023 11:40 4m 0s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Android (OpenGL) #677: Commit a2f5e87 pushed by RobDangerous
September 26, 2023 12:25 3m 28s main
September 26, 2023 12:25 3m 28s
Merge pull request #814 from luboslenco/main
Android (OpenGL) #676: Commit b611286 pushed by RobDangerous
September 22, 2023 13:13 4m 46s main
September 22, 2023 13:13 4m 46s
Use KORE_OPENGL_ES define instead of OPENGLES
Android (OpenGL) #675: Pull request #814 opened by luboslenco
September 22, 2023 13:11 3m 24s luboslenco:main
September 22, 2023 13:11 3m 24s
Merge pull request #813 from luboslenco/main
Android (OpenGL) #674: Commit 0653e55 pushed by RobDangerous
September 21, 2023 13:28 4m 14s main
September 21, 2023 13:28 4m 14s
Fix Wasm backend compilation
Android (OpenGL) #673: Pull request #813 opened by luboslenco
September 21, 2023 13:22 4m 11s main
September 21, 2023 13:22 4m 11s
Support textures via Kong and G4 and Direct3D 11
Android (OpenGL) #672: Commit 94e35eb pushed by RobDangerous
September 19, 2023 21:59 3m 58s main
September 19, 2023 21:59 3m 58s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Android (OpenGL) #671: Commit 2869e28 pushed by RobDangerous
September 16, 2023 23:55 3m 47s main
September 16, 2023 23:55 3m 47s
Update kmake
Android (OpenGL) #670: Commit 6f92b41 pushed by RobDangerous
September 16, 2023 14:17 3m 23s main
September 16, 2023 14:17 3m 23s
Adjust various G4 things for Kong
Android (OpenGL) #669: Commit 8fafd9f pushed by RobDangerous
September 16, 2023 13:58 4m 39s main
September 16, 2023 13:58 4m 39s
[D3D11] Make constantbuffers more dynamic
Android (OpenGL) #668: Commit 30b4c5c pushed by RobDangerous
September 15, 2023 22:04 4m 5s main
September 15, 2023 22:04 4m 5s
This commit is void
Android (OpenGL) #667: Commit 7923ccd pushed by RobDangerous
September 15, 2023 18:32 4m 2s main
September 15, 2023 18:32 4m 2s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Android (OpenGL) #666: Commit 9363790 pushed by RobDangerous
September 15, 2023 17:55 3m 20s main
September 15, 2023 17:55 3m 20s
Revert "[macos] Fix window resolution on retina display"
Android (OpenGL) #665: Commit 54d2b01 pushed by RobDangerous
September 13, 2023 01:34 4m 33s main
September 13, 2023 01:34 4m 33s
Update kmake
Android (OpenGL) #664: Commit 05834cf pushed by RobDangerous
September 8, 2023 10:04 3m 20s main
September 8, 2023 10:04 3m 20s
Update kmake
Android (OpenGL) #663: Commit c3eb060 pushed by RobDangerous
September 7, 2023 16:53 3m 54s main
September 7, 2023 16:53 3m 54s
Remove the shader attributes as they are now optional
Android (OpenGL) #662: Commit 2446c93 pushed by RobDangerous
September 3, 2023 23:04 5m 16s main
September 3, 2023 23:04 5m 16s
Initialize Kong automatically on Windows
Android (OpenGL) #661: Commit a7392c8 pushed by RobDangerous
September 3, 2023 16:10 3m 59s main
September 3, 2023 16:10 3m 59s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Android (OpenGL) #660: Commit 866da0c pushed by RobDangerous
September 1, 2023 19:57 3m 50s main
September 1, 2023 19:57 3m 50s
Merge pull request #811 from luboslenco/main
Android (OpenGL) #659: Commit 0576322 pushed by RobDangerous
August 26, 2023 12:27 3m 17s main
August 26, 2023 12:27 3m 17s
Destroy more D3D12 stuff
Android (OpenGL) #658: Pull request #811 opened by luboslenco
August 25, 2023 21:39 3m 36s main
August 25, 2023 21:39 3m 36s
Improve the documentation for set_image_texture
Android (OpenGL) #657: Commit 14ba508 pushed by RobDangerous
August 24, 2023 18:16 4m 26s main
August 24, 2023 18:16 4m 26s
Update kmake
Android (OpenGL) #656: Commit eecdddc pushed by RobDangerous
August 21, 2023 02:28 3m 24s main
August 21, 2023 02:28 3m 24s
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