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Extended FAQ lt LT
Our extended FAQ covers a bit less common questions and answers that you may have. For a more common matters, please visit our basic FAQ instead.
ASF was created by Archi in October 2015. In case you were wondering, I'm a Steam user just like you. Apart from playing games, I also love to put my skills and determination to use, which you can explore right now. There is no big company involved here, no team of developers and no $1M of budget to cover all of that - just me, fixing things that are not broken.
However, ASF is open-source project, and I can't express enough that I'm not behind everything that you can see here. We have a few other ASF projects that are being developed almost exclusively by other developers. Even core ASF project has a lot of contributors that helped me to make all of this happen. On top of that, there are several third-party services supporting ASF development, especially GitHub, JetBrains, AppVeyor and Crowdin. You also can't forget about all the awesome libraries and tools that made ASF happen, such as Rider that we use as IDE (we love ReSharper additions) and especially SteamKit2 without which ASF would not exist in the first place. ASF also wouldn't be where it is today without my sponsors, patrons and various donators, supporting me in everything that I'm doing here.
Thank you all for helping in ASF development! You're awesome.
ASF was created with primary purpose of being fully automated Steam idling tool for Linux, without a need of any external dependencies (such as Steam client). In fact, this still remains its primary purpose and focus, because my concept of ASF didn't change since then and I'm still using it in exactly the same way as I used it back in 2015. Of course, there was really a lot of changes since then, and I'm very happy to see how far ASF has progressed, mostly thanks to its users, because I'd never code even half of the features if it was for myself only.
It's nice to note that ASF was never made to compete with other idlers, especially Idle Master, because ASF was never designed to be a desktop/user app, and it still isn't today. If you analyze primary purpose of ASF described above, then you'll see how Idle master is the exact opposite of all of that. While you can most definitely find similar to ASF idlers today, nothing was good enough for me back then (and still isn't today), so I created my own idler, the way I wanted it. Over time users have migrated to ASF mainly due to robustness, stability and security, but also all the features that I've developed across all those years. Today, ASF is better than ever before.
There is no catch, I created ASF for myself and shared it with the rest of the community in hope that it'll come useful. Exactly the same thing happened back in 1991, when Linus Torvalds shared his first Linux kernel with the rest of the world. There is no hidden malware, data mining, crypto mining or any other activity that would generate any monetary benefit for me. ASF project is supported entirely by non-obligatory donations sent by happy users such as you. You can use ASF in exactly the same way how I'm using it, and if you like it, you can always buy me a coffee, showing your gratitude for what I'm doing.
I'm also using ASF as a perfect example of a modern C# project that always strikes for perfection and best practices, be it with technology, project management or the code itself. It's my definition of "things done right", so if by any chance you manage to learn something useful from my project, then that will make me only more happy.
- 🏡 Home
- 🔧 Configuration
- 💬 FAQ
- ⚙️ Setting up (start here)
- 👥 Pasyvusis žaidimų aktyvatorius
- 📢 Commands
- 🛠️ Compatibility
- 🧩 ItemsMatcherPlugin
- 📋 Management
- ⏱️ Performance
- 📡 Remote communication
- 👪 Steam Family Sharing
- 🔄 Trading